Sonic CD coming to Xbox Live Arcade
Sonic CD is coming to Xbox 360, and will be playable at PAX Prime this week.
A number of Xbox Live Arcade titles will be available at the Microsoft booth this week at PAX. Major Nelson points out the selection: Trials Evolution, Skulls of the Shogun, Crimson Alliance, Splatters, Orcs Must Die, Ms. Splosion Man, Retro City Rampage, Sonic CD, War of the Worlds and, Trine 2. While all of these are familiar names, one game stands out the most. Sonic CD has (until now) been unannounced for any current generation console.
Sonic CD first released in 1993 for the Sega CD. Due to the limited appeal of that platform, Sega CD is one of the most obscure releases in the mascot's long history. It has yet to be re-released on any current generation console, last appearing on the PS2 and Gamecube in the "Sonic Gems Collection."
Sega is no stranger to bringing its classic titles to downloadable platforms. A number of Dreamcast games, including Sonic Adventure, are already available on the Xbox Live Arcade on PlayStation Network.
The game is highly regarded by fans, partly due to its obscurity, and partly due to its soundtrack. Sonic CD actually features two soundtracks, produced for different regions around the world. But don't let us explain it for you, when this random guy from YouTube can. (His dream is finally coming true!)
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Andrew Yoon posted a new article, Sonic CD coming to Xbox Live Arcade.
Sonic CD is coming to Xbox 360, and will be playable at PAX Prime this week.-
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LOL, that intro blew me away when i first saw it. My favorite song as a kid I think was: http://www.youtube.com/watch?v=V-zlxHtppqQ
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Sonic CD was a bit more involved than the Genesis games. The two main levels in each zone had 4 variations- present, past, bad future, and good future. Your ultimate goal is to create good futures for every level, and to do this you have to travel into the past and find and destroy a certain machine. There was a lot more traversal and exploration needed to do this rather than just running as fast you can to the end of each level, but you could still do that if you wanted to. Part of the fun was seeing all the differences between each time period in each level, plus the soundtrack changes as well.
Time traveling isn't always easy, either. You have to hit the correct signpost, then get up to top speed and maintain it long enough to warp. Some areas are set up to make it simple, others not so much. Occasionally you'll be warped to a time you didn't plan on because you were unable to slow down.
I'm not sure how well it holds up, the game is probably 18 years or older by now. I think it will be frustrating for a lot of gamers playing it for the first time. Was one of my favorites back in the day though.
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