GoldenEye 007: Reloaded announced for Xbox 360, PS3
Activision is re-releasing its own take on GoldenEye, this time on Xbox 360 and PlayStation 3. It's due this fall.
As expected, GoldenEye Reloaded is an HD update of the Wii original FPS, coming to Xbox 360 and PlayStation 3, publisher Activision has announced. GoldenEye 007: Reloaded is built on a new engine by Eurocom, the same developer behind the original release. It's due to be released this fall.
Reloaded will offer "HD visuals and realistic environments running at 60-frames per second," Activision says. As well as remaking the Wii game's campaign with updated visuals, it'll introduce a new 'Mi6 Ops Missions' mode. Set on new maps, not recycling the campaign, the Mi6 Missions will challenge players to complete various assault, elimination, stealth and defense objectives.
On the multiplayer front, Reloaded will support GoldenEye's four-player split-screen multiplayer, plus 16-player online multiplayer "with more maps, weapons, characters and game modes than ever before."
There will also be PlayStation Move support on PlayStation 3, which will likely mimic the way the game was originally played on Wii.
This is the closest we'll get to a modern remake of Rare's N64 classic GoldenEye 007, as Rare has commented that game's "locked in a no-man's land" due to licensing issues, split between Nintendo, Microsoft, Activision, and others. Eurocom's game is technically a new title based upon the original James Bond movie, though it clearly took a few pointers from Rare's game and doesn't mind being mistaken for it. Rare itself developed an Xbox Live Arcade port of the original N64 GoldenEye 007 at one point, but couldn't secure the rights to release it.
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Alice O'Connor posted a new article, GoldenEye 007: Reloaded announced for Xbox 360, PS3.
Rare's classic N64 shooter GoldenEye 007 is being remade yet again, this time for Xbox 360 and PlayStation 3. Developed by the folks behind the recent Wii remake, it's due this fall.-
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Actually it has nothing to do with Rare or Nintendo. It's not a port: http://en.wikipedia.org/wiki/GoldenEye_007_(2010_video_game)
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Duh? You were asking about the original game.
MS owns it now, so if rare ip's of the past are released things its a mucky mess between MS and Nintendo. Nintendo owns the Donkey Kong stuff (although why DK64 isn't on virtual console and the countries are IDK) but not necessarily things like Banjo and Perfect Dark, at least not in full, which is why they are on Xbox360.
This and the other Goldeneye from a year or two ago are totally new games.-
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The deal as I remember it was that MS would give the OK for Nintendo to release the game on Virtual Console in exchange for their blessing to then release the game for Xbox, and it was Nintendo who ultimately turned the deal down because they wanted exclusivity.
The new game was made to get around the legal entanglements.
I figured Nintendo would still fight for exclusivity on this one, but I suppose it's for the best if the game goes multiplatform. After all, the Wii isn't really a shooter system anyway.
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The way that it works is that Activision has the rights to any game content that is specifically based on the movie licence. The reason Eurocom's game has a bunch of new levels is because Rare created their own, non-movie based levels for the original game. The first level from Rare's game is included because it's based on the movie, which Activision has the license to use.
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