Bungie Aerospace revealed

Bungie, creator of the Halo series, has finally detailed Bungie Aerospace -- and it's not quite what anyone expected.

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Bungie, creator of the Halo series, has announced their "next big thing" -- and it's not quite what anyone expected. "Bungie Aerospace is not our next game," the announcement reveals. "In fact, it's not even a game at all. Nope, it's a new venture that will connect us - and you - with what we hope will become a celebrated group of kick ass mobile developers."

Aerospace will be a new platform that allows mobile game developers to access "an audience with the incredible Bungie community" and Bungie.net resources. Additionally, Bungie has hired a slate of mobile developers and promises to assist indie teams "make their kick ass games." The recently-released Bungie Mobile app will undoubtedly serve as the gateway to introduce Aerospace games to an audience that's already dedicated and engaged with the Bungie brand. Mobile games that receive Aerospace's stamp of approval should, hopefully, stand out in a hyper-competitive field.

The first game to launch from the Aerospace program is codenamed "Crimson," and comes from Harebrained Schemes and Jordan Weisman, the person responsible for Halo 2's "I Love Bees" ARG. "Crimson" will be available this summer on both iOS and Android devices.

While some will be disappointed that Aerospace is not the new game franchise we've been expecting, Bungie wants to remind its fans that "we’re completely committed to building our next big action universe." This new project will be published by Activision and will be available on "all platforms."

Andrew Yoon was previously a games journalist creating content at Shacknews.

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  • reply
    June 30, 2011 7:30 AM

    Andrew Yoon posted a new article, Bungie Aerospace revealed.

    Bungie, creator of the Halo series, has finally detailed Bungie Aerospace -- and it's not quite what anyone expected.

    • reply
      June 30, 2011 7:37 AM

      Oh well.

    • reply
      June 30, 2011 7:41 AM

      a shill app?

    • reply
      June 30, 2011 7:44 AM

      Here's my Marathon remake you pieces of SHIIIIITT

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      June 30, 2011 7:46 AM

      That is the stupidest name ever.

      • reply
        June 30, 2011 9:24 AM

        At first I thought they were doing a Carmack Armadillo Aerospace thing...

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      June 30, 2011 8:22 AM

      Ugh, and this is the wave of the future in gaming isn't it? I don't want to play games on a fracking phone or I-something. Furthermore, did this really need a surprise "next big thing" announcement? I can imagine the only people happy about are those that are invested in mobile platform garbage.

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        June 30, 2011 9:12 AM

        OK, everyone needs to calm down.

        Mobile phone gaming is a big deal. Big deal. Big freaking deal.

        You know why? Because
        - Barrier to entry is low (even the Apple App Store is simple compared to what it takes to get on a console or Steam)
        - The games are generally simpler to make and so they attract smaller developers
        - The target device is something everyone has with them at all times
        - The target audience is huge
        - There's little to no distribution costs (which is why Angry Birds clears millions of dollars at $0.99)

        But mobile phone gaming is not going to displace traditional gaming, consoles, or even portable gaming like on the PSP and DS. You know why?

        - Mobile phone gaming is generally incapable of some kinds of experiences.
        - The screen is small so even when it can run Crysis it won't be worth it because it's a freaking 4" screen. Just because your phone can play The Dark Knight doesn't mean that no one's going to buy it on Blu-Ray for their HDTV
        - The games have to be small, pick-up-and-play-then-put-away affairs. Angry Birds again.
        - The lack of buttons (thinking iPhone here) makes certain kinds of games either impossible or a chore to play.

        But most important:

        - At the price points where you have to be at to be competitive no one is going to fund a big budget game. And as long as big budget games continue to outgross mobile games, people will still make them.

        I don't see mobile phone gaming as a threat. The best games on my iPhone pale in comparison to most of the games I have on the DS.

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          June 30, 2011 9:26 AM

          [deleted]

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          June 30, 2011 11:57 AM

          It may be a big deal for you but I don't waste my time with that garbage, period.

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            June 30, 2011 12:05 PM

            You seem to have missed the point of "big deal". Everything Schnapple said is pretty much spot on.

    • reply
      June 30, 2011 9:11 AM

      How excitingly mediocre.

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      June 30, 2011 11:30 AM

      When I read the title I was thinking of something more in the line of Armadillo Aerospace...then I discovered this mobile thing and really get disappointed.

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      June 30, 2011 11:44 AM

      So it's another mobile store? Do we really need more of those? Mobile gaming seems like the net was in the 90s, tons of people throwing cash just to see what sticks.

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      June 30, 2011 1:16 PM

      Wow they leave M$, abandon Halo, and now anounce this. This is really crap. Totally a waste. There are enough of these really BIG, INNOVATIVE, MIND BLOWING mobile crap pushers ALREADY.
      Just like so many fads and trends before the mobile market, by it's very nature is doomed to fail.

      So just like the release of the BLUE FLAMES to IOS devices first, they are showing the lop-sided agenda they have in mind. To hell with who put you where you are, let us go for the LOWEST COMMON DENOMINATED OUT THERE.


      Nice work BUNGIE. And to think I almost worship ypu guys....


      I feel so cheap...so very cheap...

      • reply
        June 30, 2011 1:29 PM

        Why did you almost worship bungie? They haven't had creative control of their studio since MS signed them.
        So basically the last time anyone at that studio was allowed to enjoy their job was several years ago, since then its been a money grab. Hey hey, look, Bungie Aerospace is the latest mobile money grab.

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          June 30, 2011 1:58 PM

          "So basically the last time anyone at that studio was allowed to enjoy their job was several years ago"

          Stop talking shit

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        June 30, 2011 2:05 PM

        I can't take you seriously because of the M$ thing

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      June 30, 2011 1:43 PM

      Oh joy, more phone crap.

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      June 30, 2011 1:56 PM

      This might be smart. A blockbuster game that fails can break your neck and phone games can make millions with very little effort.

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      June 30, 2011 2:07 PM

      The big news here is Bungie released something that wasn't Halo for the first time in ten years.

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      June 30, 2011 3:33 PM

      WHAT DOES THIS MEAN!? WHERE'S MY HALO APP,,,? Anyway I think this is pretty cool, I like kick-ass mobile apps!

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      July 1, 2011 10:36 AM

      Interesting... so they want to bring the benefits of having a publisher to developers in a market segment that has no need for a traditional publisher. If they do it, right, it's actually really fucking smart.

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      July 1, 2011 11:48 AM

      Bungie translation

      "We want to be the Valve Software of the mobile com community"

Hello, Meet Lola