Crysis 2 DirectX 11 video shows off graphical upgrades
As promised, Crysis 2's "Ultra Upgrade" is available today. But what do all the new graphical effects look like when turned on?
As promised, Crysis 2's "Ultra Upgrade" is available today. But before you can start enabling all the new graphical effects on your high-end PC, you'll need to patch your game to version 1.9. Thankfully, you can grab that right here. Once that's done, you'll want to do grab the High-Res Texture Pack, and the Ultra Pack, of course.
The "Ultra Upgrade" offers gamers the ability to replay Crysis 2 with a number of enhanced visual effects including tessellation, water rendering improvements, high quality HDR motion blur, and more. There's also an optional high-res texture pack you can install, if you so wish. But, maybe you need to see if the upgrade is worth it before downloading the gigs and gigs of updates? Don't worry, Crytek has released a video highlighting many of the visual treats awaiting high-end PC gamers:
The Crysis 2 "Ultra Upgrade" isn't the only bonus PC gamers are going to get this week. Additionally, the Map Editor Pack will be available to download starting Wednesday. And like today's releases, it will be available for free.
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Andrew Yoon posted a new article, Crysis 2 DirectX 11 video shows off graphical upgrades.
As promised, Crysis 2's "Ultra Upgrade" is available today. But what do all the new graphical effects look like when turned on?-
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This is false.
You write a D3D11 game that runs on D3D9 cards.
http://msdn.microsoft.com/en-us/library/ff476329%28VS.85%29.aspx
Of course not all of D3D11 hardware features (like tessellation) will be available but the application can implement fallbacks for them.
For example, paralax occlusion maps can be implemented on D3D9 hardware and they could have chosen to enable it on
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OK, highest settings dx 11 w medium motion blur, everything else maxed out 1080p on core i7 860/gtx 480 i get 30 to 60 fps. In the wide open areas it went around 30, and an enclosed area (like when you meet gould it was mostly 40 to 60. It never went under 29 fps or over 60, which is weird but whatever. Its probably not worth playing again if you already finished it in dx9 like I did. I still like the muliplayer but I may dial that back to direct x 9 for a better framerate and just make use of the better textures.
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I'm gonna try this out over the next week, see if the gameplay in the game still makes me want to stab kittens or if I can get over it.
I think the first 15 minutes (getting off the ship, escaping the warehouse, killing my first 20 dudes) was quite fun, it's just after that it got more and more .. linear and the bad guys bugged me.
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Works fine on Steam and looks fuuuuuuucking gorgeous, as expected. It still sucks that we couldn't play Crysis 2 as it was meant to be played until just now, but I held out on the SP game for the most part until this patch. God damn, it looks so good. The explosions and water in particular look insanely good now, and tessellation combined with hi-res textures just make this game look how it should have looked from the beginning.
Quick note for AMD users: When I turned off "AMD Optimized Tesselation" and changed it to "App Settings" in CCC -
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