Star Trek co-op shooter trailer beams down
The first trailer for the co-op Star Trek shooter has materialised in our transporter room, along with word of PlayStation 3-exclusive perks. Engage! Make it so! It's a trap!
Hot on the tail of last week's announcement, the first trailer for boldly-going co-op shooter Star Trek has beamed down from E3. Plus, PlayStation 3-exclusive perks have been announced.
"Most teaser trailers feature zero gameplay, but we're proud to introduce Star Trek to the world with a first look made up entirely of pre-Alpha gameplay to show how great the game looks even though it is more than a year off," said Paramount Digital Entertainment president Tom Lesinski.
Continuing on from the 2009 movie reboot, Star Trek will see Kirk and Spock shooting faces together to save the galaxy and all that jazz. The story's penned by God of War series writer Marianne Krawczyk with the movie's word-makers Bob Orci and Alex Kurtzman.
The PS3 edition will come with PlayStation 3 Move support and an "authentic Phaser Move controller," so you can feel super-fly as you quote "set phasers to kill." There'll also be some manner of downloadable "Sony-exclusive DLC" available before launch, which one can imagine might be a prologue section or similar.
Crewed by Digital Extremes, Star Trek is moving at warp factor 6.0 on a course for PC, Xbox 360 and PS3, ETA summer 2012.
-
Alice O'Connor posted a new article, Star Trek co-op shooter trailer beams down.
The first trailer for the co-op Star Trek shooter has materialised in our transporter room, along with word of PlayStation 3-exclusive perks. Engage! Make it so! It's a trap!-
-
-
-
-
-
-
I really don't think this is true. There's still plenty of potential for prime universe stuff in the future, and the fan base is certainly still there. I think the most likely place we'll see prime universe stuff would be another television series. I could definitely see them keeping the alternate timeline stuff confined to the movies, and the prime stuff confined to television. But who knows.
-
-
-
-
-
-
-