Deus Ex: Human Revolution 'E3 2011' trailer
Adam Jensen is considered one of the best detectives in Deus Ex's future noir setting. But, he's also great at shooting a gun and snapping necks, as evidenced by this final E3 trailer.
Deus Ex: Human Revolution aims to be much more than just a mindless first-person shooter. But, the depth and nuance of Eidos Montreal's latest may be lost in this final, action-packed, E3 trailer.
Protagonist Adam Jensen is hired to perform some "detective work" -- but in the future, that involves much more than simply collecting evidence and interrogating suspects. No, in the future, you use your genetically-augmented superpowers to stab spines, slam shockwaves, and snap necks to twirl them like dreidels.
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Andrew Yoon posted a new article, Deus Ex: Human Revolution 'E3 2011' trailer.
Adam Jensen is considered one of the best detectives in Deus Ex's future noir setting. But, he's also great at shooting a gun and snapping necks, as evidenced by this final E3 trailer.-
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speaking of that...
cool video: http://www.youtube.com/watch?v=jokmnxkoE2M
really hope this game scratches my cyberpunk itch.-
just noticed the audio is desynced:
http://www.youtube.com/watch?v=Ffpk0pOII7k
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Lol, yeah, I've noticed that too, and I should cut it down. But yea, I just really like the service and the future potential of it (both from a gamer's and game developer's perspective). I wish more people were aware of it and gave it a try.
I tried it completely accidentally once it was free, and I was really surprised. You really don't expect it to be as good as it is (but obviously not perfect; there are tradeoffs).
But no, no one's paying me to talk about it, I'm just kinda obsessed lol.-
Oh yeah, it definitely has a lot of potential. Honestly, at this point, it's really being held back by bandwidth. I've played through most of AC2 on OnLive so far and, while it's definitely playable, the slight input lag and somewhat muddy visuals still make it a less appealing option to me when compared to a dedicated gaming PC or even a console. That said, the games still look and control well enough to be completely playable, otherwise I would've have dropped so many hours into AC2! Plus, being able to play more graphic-intensive games on my work PC, which has a pretty weak video card, is awesome. I think in a few years the technology will be matured and OnLive will start being a viable competitor to PC and console gaming, but it is still a ways off.
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I'd love to see them put LA:Noire in their line-up. I'm PC only, and the input latency shouldn't be a huge issue with this sort of game.
It'd be neat to see someone do a tech demo for onlive that used a prohibitively large dataset for a game- something involving voxels or massive amounts of LA:N style facial capture.
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