Crysis 2 'Retaliation' map pack incoming
Four new multiplayer maps are coming to Crysis 2 on May 17 in the 'Retaliation' map pack DLC, for your face-shooting pleasure.
If you're still playing Crysis 2's multiplayer and have a hankering for some new maps, developer Crytek has your back. The 'Retaliation' map pack was formally announced today by publisher EA, though word of it leaked out last month.
New multiplayer maps Park Avenue, Transit, Shipyard, and Compound will be available for your face-shooting pleasure when the downloadable content launches on May 17. They're new maps. Four of them. You'll get to play them in multiplayer. In Crysis 2. On your Windows PC, Xbox 360 videogame and entertainment system, or PlayStation 3 computer entertainment system. Four. New ones. May 17.
It'd be lovely if Retaliation were free, but pricing has not yet been revealed and if wishes were horses, beggars would ride. The leaky whispered rumours suggested Retaliation would cost 800 Microsoft Points ($10). Such a price would be a reasonable maximum, for it takes a huge amount of confidence to price your first-person shooter's map packs in the same range as those for Call of Duty games.
Here, come see the maps:
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Alice O'Connor posted a new article, Crysis 2 'Retaliation' map pack incoming.
Four new multiplayer maps are coming to Crysis 2 on May 17 in the 'Retaliation' map pack DLC, for your face-shooting pleasure.-
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And here's a vid from yesterday (turn off your sound first): http://youtu.be/SbnH1vVmo4E?hd=1
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I can confirm what he says. I been playing hardcore last week and have encountered a couple of hackers every day. Also the votekick system sucks cause there's no prompt, you have to drop console and type in vote. Problem arises when you have noobs who don't know what the console is thus the hacker doesn't get kick. And apparently there's a way for the hacker to stop the votekick from happening at all.
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The levels looked and felt like they were designed for MP.
The aliens were ALL THE SAME. There were literally four different kinds of aliens, all of whom behaved in the exact same ways with varying health levels.
The aliens from Crysis 1 were actually hard to track and kill. The aliens in C2 were just the same humans you fought earlier in the game in different skin.
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