Infamous 2 beta extended due to PSN outage
Sucker Punch has tweeted that it plans to extend the Infamous 2 level creation beta due to the PlayStation Network outages.
The PlayStation Network is still down with no indication of when it might return. On the bright side, your chance to try the mission creator in Infamous 2 won't be cut short by issues.
Developer Sucker Punch tweeted (via 1UP): "We've decided to extend the beta. Once PSN is back up we'll determine by how long, but rest assured: your outcry has been heard."
Technically, the beta is still playable. You can create levels, but you can't upload them to the server or download missions made by others. Sucker Punch hasn't given a definitive end date for the beta, but whatever date they had planned internally will now be extended by at least five days.
Sony made the decision to take down PSN late Wednesday night, when the system suffered an "external intrusion" -- otherwise known as a hacker or hackers. The company is now rebuilding PSN to make it more secure, but in the meantime it hasn't comment on the possibility that personal information has been compromised.
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Steve Watts posted a new article, Infamous 2 beta extended due to PSN outage.
Sucker Punch has tweeted that it plans to extend the Infamous 2 level creation beta due to the PlayStation Network outages.-
Theory on why PSN is REALLY down? from reddits [ (http://www.reddit.com/r/gaming/comments/gx6o4/im_a_moderator_over_at_psxscenecom_the_real/)]s
"Ok, I've seen a bunch of speculation of why people think PSN is down, and I thought I should just post what the community knows in comparison to what Sony is telling everyone. The truth is, there was a new CFW (custom firmware) released known as Rebug (http://rebug.me). It essentially turns a retail console into a dev console (not fully, but gives you a lot of the same options that usually dev's only have access to). Anyway, this new CFW was quickly figured out by 3rd parties (not Rebug) to give CFW users access to the PSN network again via the dev networks. With a little manipulation of the URL's through a proxy server you could get your hacked console back online. Not that big of a deal, right? Well, it also turns out that some people over at NGU found out that you could provide fake CC# info and the authenticity of the information was never checked as you were on Sony's private developer PSN network (essentially a network that Sony trusted). What happened next was extreme piracy of PSN content. Sony realizing the issue here shut down the network. Now, before you go freaking out about the latest information posted about Kotaku, no ones personal information was accessible via this hack. Not to say they couldn't get it, but no one is admitting to it being available. Anyway, that's the real reason for the PSN downtime. Sony is now rebuilding all of it's PSN servers to be more secure and (hopefully) make sure the CFW users cannot get online anymore."
Take it for what it's worth(Random dude on the internet).