Crysis 2 editor available this summer
Crytek CEO and President Cevat Yerli promises Crysis 2 editor early this summer, full CryENGINE 3 SDK in August.
In an open letter titled "Be Free... Be Creative... Be the Developer," Crytek CEO and President Cevat Yerli gave an update on plans to let the modding community get its hands on the engine behind Crysis 2. Early this summer, the developer will release a full-featured editor for Crysis 2. With it, modders will be able to build maps, items and custom content for the game.
After playing around with that over the summer, for those looking to do more, Crytek will release the complete version of CryENGINE 3 in August completely for free. The CryENGINE SDK will include everything needed to create a complete game from the ground up. To support those efforts, Crytek also plans to share all its documentation for the engine written by the developers and launch an improved crymod.com site for the community.
Like what Epic has done with its Unreal engine, Crytek also intends to extend its support to helping teams take their projects commercial. Though not giving any specifics, Yerli said that Crytek will offer a low cost licensing model for digital distribution of games created with the SDK. And, if you just want to make games for fun, that will remain completely free.
That's an awful lot of toys to play with. It should be interesting to see what creative ideas they can help bring to life.
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Garnett Lee posted a new article, Crysis 2 editor available this summer.
In an open letter titled "Be Free... Be Creative... Be the Developer," Crytek CEO and President Cevat Yerli gave an update on plans to let the...-
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I automatically engage a fit of MURDERER MODE whenever someone badmouths Crysis 2 for not including DX10/11 support at launch.
NEWSFLASH: EVERY DX10 FEATURE FROM THE ORIGINAL CRYSIS CAN BE DONE IN DX9 (and was included in the sequel)! And DX11 is coming in a future patch. Not that I care, since I'm not one of the 6% of users (Steam stats) who have a DX11 card.
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Theoretically, there's patches in the works. Most of the stuff released and detailed in the www.mycrysis.com forums is all for bugs and glitches, as well as notes on the anti-piracy fixes of debatable success. They say there's a DirectX 11 patch coming, but there isn't a timeframe to go along with it, nor any official word on what DirectX features will be added/what current aspects will be improved. With this news, I'd like to think that the DirectX patch will come out before the SDK in August if not before map editor in "early summer," but who knows.
Personally, I'd rather see all this stuff get done on MyCrysis or at least simply added to the CryMod site. Being an official site and all, CryMod is, or perhaps will have been, the place for maps and mods for Crysis and Crysis Warhead. It makes perfect sense to add such things for Crysis 2 to the mix, but--oh, man--the fallout if they flat-out replace all the Crysis/Warhead stuff with the Crysis 2 stuff....
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