Dungeon Siege 3 delayed for polish
The launch of Obsidian's dungeon-crawling action-RPG has been delayed by three weeks to allow more time for a final coat of polish.
Fans of clicking will have to wait a little longer for Dungeon Siege III, as publisher Square Enix announced today that the action-RPG has been delayed by three weeks.
Dungeon Siege III will now hit PC, Xbox 360 and PlayStation 3 on June 21 in North America. The previous release date, just announced in February, was May 31. The new date for the European launch is June 17.
"Square Enix is committed to delivering the ultimate Dungeon Siege experience," said CEO Mike Fischer, in a press release. "Although the final polish phase has demanded a bit more time than originally planned, we want to assure fans and followers that the additional effort will allow us to deliver an action-RPG worthy of its rich heritage."
Dungeon Siege III is being developed by Obsidian Entertainment, the studio most recently behind Fallout: New Vegas and Alpha Protocol--two games which themselves could have used a little more polish before launching. Creator Chris Taylor of Gas Powered Games is said to have served as an "advisor" on the game.
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Comment on Dungeon Siege 3 delayed for polish, by Alice O'Connor.
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I thought they did a great job with NWN2, not sure why so many people like to bash certain companies. I think I actually liked NWN2 more than NWN1, but whatever, there's no convincing some people who get their daily entertainment though stating how much a company sucks while simultaneously playing or using whatever product that company just made because "everyone's doing it". I never had any problem with games by Obsidian...no crashes, bugs, etc.
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NWN2 is good once you get to the expansions. Although I'd definitely argue the main campaign is a lot better than the main campaign in the first game.
The only real issues I had with NWN2 is how poorly it ran when it came out, and the changes they made to the UI which were, IMO, for the worse. It's probably their least buggy game though, with Alpha Protocol being the worst in the bug department.
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