Steam voice quality boosted with Skype codec
Valve has rolled out another boost to Steam's voice communication quality by switching to the codec used in Skype.
Steam switched to the SILK audio codec, as used by Skype, in an update launched today. This brings "a significant improvement to Steam's voice chat quality," according to Valve.
While the old codec used a fixed 15kbps of bandwidth, SILK uses a dynamic bitrate which takes up between 8 and 30kbps, "depending on the range of data in the voice signal and current network conditions."
SILK-enabled voice communication is now available through "all games that take advantage of the Steamworks Voice API," as well as chat conversations.
Valve also rolled out a number of changes aimed at improving voice quality in a February patch.
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Comment on Steam voice quality boosted with Skype codec, by Alice O'Connor.
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I can't remember how I fixed this (different game) but there's a registry edit that needs to happen. Google suggested this forum topic, but there are a bunch of threads on this problem if that one doesn't solve it for you.
http://forums.steampowered.com/forums/showthread.php?t=1556868
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