Interview: Mary DeMarle, Lead Writer for Deus Ex: Human Revolution
We talk with Deus Ex: Human Revolution's Lead Writer and Narrative Designer, Mary DeMarle, about themes of class warfare and technological Renaissance, the challenges of constructing a multi-layered conspiracy-fuelled narrative in a game driven by player
You say you want a revolution? Well, you know...
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Comment on Interview: Mary DeMarle, Lead Writer for Deus Ex: Human Revolution, by Jeff Mattas.
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I just finished the Deus Ex novel that came out. It's written about as well as (but not necessarily better than) your standard airport thriller, but the story does feel like something that could happen in the world of Deus Ex, and there are some interesting characters from the first game that pop up like various members of the illuminati, Juan Lebedev, and Gunther Hermann.
While there is some crossover with the new game, the novel largely takes place before the game and Jensen isn't even in it (he's mentioned in passing). I think you can read it without spoiling the game.
This is the book:
http://www.amazon.com/Deus-Ex-Icarus-James-Swallow/dp/0345523598/
I've also read the first two issues of the Deus Ex comic book DC is currently publishing. Funnily, I think it may actually be better written than the novel. It's been fun so far, but it stars Adam, so it may spoil the game - I'm not sure I'm going to continue reading it before I play. -
I'm trying to not get excited about this game, but it's NOT WORKING. :(
MUSIC PLEASE
Micheal McCann - Icarus (DXHR Trailer theme)
http://www.youtube.com/watch?v=8yPcrE9G7EQ&feature=related
Other Micheal McCann
Regenesis Opening Credits
http://www.youtube.com/watch?v=WF-L7TaQR4A
Watchtower
http://www.youtube.com/watch?v=eL1jPWOEwB8 -
I absolutely loved the first, despised the second, and I'm anxiously awaiting the third.
Based on everything I've read about this game, they got it all right. We'll see when it comes out (and I've already pre-ordered it), but my expectations are very high.
Life would be blissful if other developers put this much effort into their games. 25 hours of game play? I might buy two versions just to support the developers. That's incredible these days...when the average game is 6-8 hours.
THIS is the content that really pays off. Keep it up!
and make more-
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It was better looking, and I guess the gameplay was more even. I don't despise it, nor do I deny it's existence, but I don't think it was better, many issues likely . Deadly Shadows wasn't better than The Metal Age either, though I think it felt closer to it's predecessors than Invisible War did to Deus Ex.
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