Splitgate 2's new modes offer much-needed variety

The content offerings in Splitgate 2 feel like a proper evolution of the first game.

1047 Games
1

Ahead of Splitgate 2’s release later this year, I got to spend several hours playing through its new modes and maps. As someone who sank a few dozen hours into the first game, I quickly noticed how fresh online play felt thanks to the variety of modes available, with Multi-Team Portal Warfare being a standout.

If you’ve played the first Splitgate, the sequel will feel largely familiar to you. Moment-to-moment gameplay is the same: it’s an arena shooter reminiscent of the early Halo games that uses a portal mechanic to revolutionize mobility and turn combat on its head. It’s still ridiculously fun to snipe an unsuspecting enemy through a portal, or to make a quick escape and close it off before hostile players can pursue.

A player dual-wielding weapons and firing at an enemy through a portal.

Source: 1047 Games

What’s different, though, are the available modes. The first I played during my preview was Hotzone, which sees teams of four competing to control zones around the map to score points. It’s broken up into three rounds, with the first team to score 2 being crowned victorious. This round-based treatment has also been brought over to Team Deathmatch, which uses a best of five format. A round of TDM ends when a team reaches 20 kills.

Arguably the most unique experience I had while playing Splitgate 2 was in Firecracker mode. Those who have played Call of Duty would compare it to Search and Destroy: two teams compete to either plant or defuse a firecracker at two sites on a map. Unlike S&D, Firecracker mode allows players to respawn after getting killed. Still, the stationary objectives force players to slow down in a game that otherwise moves at a breakneck speed. In one triumphant sequence, I won the round for my team by emerging from a portal with a baseball bat and killing three (!) unsuspecting enemies who thought they were going to defuse the firecracker in time.

First-person POV of a player sliding while firing a pistol at an enemy in the distance.

Source: 1047 Games

Splitgate 2’s most ambitious mode is Multi-Team Portal Warfare. It’s 1047 Games’ take on Big Team Battle, and sees three teams of eight doing battle on a map exponentially larger than any other in the game. These large distances make traveling through portals all the more satisfying, setting up delicious opportunities to third-party gunfights and quick escapes to the other side of the map. Multi-Team Portal Warfare has TDM and Domination versions.

Splitgate 2 feels like a welcome return for one of the more inventive arena shooters of the past several years. With modes that incentivize players to experiment with the game’s unique mechanics, fun times should be abound when it hits full release later this year.

News Editor

Donovan is a journalist from Maryland. His oldest gaming memory is playing Pajama Sam on his mom's desktop during weekends. Pokémon Emerald, Halo 2, and the original Star Wars Battlefront 2 were some of the most influential titles in awakening his love for video games. After interning for Shacknews throughout college, Donovan graduated from Bowie State University in 2020 with a major in broadcast journalism and joined the team full-time. He is a huge film fanatic and will talk with you about movies and games all day. You can follow him on twitter @Donimals_

From The Chatty
Hello, Meet Lola