Space Marine 2 has been played by 2 million players
Warhammer 40,000: Space Marine 2 has seen a tremendous adoption rate as players rally to fight for the Emperor.
Warhammer 40,000: Space Marine 2 has landed and players have embraced the fight for the Emperor with resounding fervor. Focus Entertainment revealed that two million players have already enjoyed crushing Xenos for the good of humanity.
TWO MILLION Space Marines have joined the fight to protect the Imperium in #SpaceMarine2. ⚔️
— Focus Entertainment (@Focus_entmt) September 10, 2024
We're so grateful!!💙 pic.twitter.com/ptHVxRKhWQ
On September 10, 2024, Focus Entertainment took to social media to celebrate the milestone of two million players having joined the fight in Warhammer 40,000: Space Marine 2. At the time of writing, Space Marine 2 had a 24-hour peak of 186,199 players on Steam and sits at number six for current players, behind the likes of PUBG: Battlegrounds and Black Myth: Wukong.
Suffice it to say, players have fully embraced the Space Marine sequel with open arms. Our own Greg Burke praised the sequel in his review, touting a bevy of positives like the action, co-op fun, the size and scale of the battles, and the crossplay.
Considering Space Marine 2 has only just released, this likely isn’t the only milestone Saber Interactive will hit with the game’s playercount. If you haven’t already, now might be a great time to join the cause, and while you do, read over our Space Marine 2 page for plenty of guides to ensure victory for the mighty Imperium of Man.
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Sam Chandler posted a new article, Space Marine 2 has been played by 2 million players
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Space Marine 2 sells 2 million copies
https://x.com/Focus_entmt/status/1833537959326339304-
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I did a couple of single player missions and then realized there's a god damn World War Z co-op multiplayer element hidden in there! I loved world war Z so im excited to finish the single player (you have to since the world war z part is tied to the other squad doing side missions while you do the main story) It has mastery for weapons, perks per class, and i'm just happy i have a new MP game to play with shackers and friends!
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yeah i know it's early days and i think only like 8 maps? but they are the world war z devs so its different every time you play with the director or whatever they call it and well, you have like 6 classes to play with and level up.
PvP does seem a little silly, but I've only tried control and since I've been doing the sniper class it just felt bad.
Once you find a class you just mesh with, looking at the perks and whats to come for higher difficulty stuff seems like it'll be fun. Maybe new levels and campaigns in the future! I know World War Z had some really long legs
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I think so, yes. It’s fun just turning off your brain and cutting down hordes of enemies. Worst part of the campaign is it’s a bit short… 9-10 hours. You never played Space Marine 1, though? You can pick that up pretty cheap if you have a PC. Might be X-Box backwards compatible too if you have one of those.
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I beat the campaign with some friends last night and I'm kind of surprised that game was as highly rated as it was. There was almost no gameplay variety in the entire game.
The only thing that comes to mind was a short angry bird sequence where you fall in space similar to Dead Space but that's about it. The rest was the same over and over with no real bosses to speak or to break up the smaller enemy fights. With the dodge/parry mechanics they could have done some really cool bosses but there just weren't any outside of 2-3 fights.
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Thanks for confirming. All the stuff I've seen was giving me that vibe, haven't even played it but still sort of confused by the ratings vs what I was seeing in action on streams and vids.
I'm very tired of shooters where it's just a slog of the same thing endlessly, though. A game like this, In addition to coop, think it would be rad if you had your own squad with different weapons and abilities and could swap between each individual on the fly as AI took over the others to allow players more variety in the moment rather than waiting for a weapon swap or the next map to change classes. I'm mainly just remembering much how fun something like Dawn of War 2 was compared to basically any 40k shooter I've ever played.
I'd still like to try some coop but the price is gonna keep me away for a good while I'm sure.-
Theres not really a defined set of "roles" people have in the campaign coop. Everyone can use every gun (and the guns are very marginally different to begin with). Each marine does get 1 special move they can do but its such a minimal part of the gameplay you don't even realize if someone is using their ability.
The "Operations" multiplayer you can do outside of the campaign IS more of that defined role/class and progression system and its a shame they didn't bring any of those aspects in to the campaign. -
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99% of this game was this:
1. Walk down path, pick up a gun that doesn't feel especially different than most other guns.
2. Kill a bunch of small enemies and then a few somewhat bigger enemies
3. Assemble the team on an elevator for some conversation and either go up or down this elevator.
4. Check every corner for ammo
5. Sometimes find a hold and defend spot, or sometimes kill a larger enemy with a boss bar.
6. Repeat steps 1 through 5 until the map is over.
7. Go back to town, talk to some people and go up and down different elevators and loading screens.
8. Start from step 1.
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