FF14 Dawntrail Savage Raid prep guide
Here is how you can prepare for the upcoming Savage Raid tier in Final Fantasy 14's Dawntrial expansion.
If you’re looking to participate in the Savage difficulty of the Arcadion there are a few things you can do to get a headstart. In this handy guide, I’ll explain to you how to gear up and prepare for your Savage adventures. Most of this will also apply to the raid tiers.
Pre-Patch Preparation
Here are a few things you can do ahead the release.
Crafting
If you’re looking to get a headstart into the Savage Raids, you still have time to grind out new pieces of equipment from the new Extreme Trials. Worqor Lar Dor (Extreme) lets you grind out item level 710 weapons and Everkeep (Extreme) lets you grind out item level 710 accessories.
Gear
Should you dabble in crafting, you can also start farming Scripts from Collectables/Custom Deliveries which you’ll need to buy the new Master Recipes which will include new weapon and armor sets starting at item level 710. On that note, you can also farm Golden Scripts for Gatherers for the special materials needed to craft the sets or sell them on the market board for a profit.
Savage Launch
But the real work stars, once the new Savage Raid tier is out.
Crafted Gear
Now the real work begins. Unless you’re going for a World First clear, filling out your armor slots with crafted gear (if you have grinded out the Extreme Trials or filled out some slots with gear from the normal raids) should be more than enough. Either buy these from the market board or craft them yourself.
Tomestone Gear
If you don’t plan to raid on the first day, the first hour, you have time to farm out some of the newly introduced tomestone currency, which is limited to 450 per week. Those are best invested in a ring or other accessories. From there on out, make sure to check which pieces are needed for the best in slot. Upgrade materials for those can be obtained by completing the Savage Raids and or exchanging the books you get from clearing.
Melding Materia & Overmelding
You don’t need to meld Materia into every piece of gear to be viable to raid, but sometimes those few extra points of damage or hit points can make all the difference. If you’re playing casually, meld the Materia you have. Per the rule of thumb, the higher the value, the better the damage. If you don’t know what you’re doing, you can’t go wrong with Critical Hit or Direct Hit Rate melds.
If you want to go the extra mile, you have to overmeld your equipment. This can only be done with crafted equipment and is very costly as the chance to overmeld is reduced the more materia is already attached to a piece of equipment. Just use what you have, there is no need to break the bank for equipment you’ll replace soon.
Consumables
Foods more than tinctures are incredibly valuable when raiding. The right food will temporarily raise your stats for 30 minutes, while tinctures are applied whenever you’re about to burst. When you’re raiding, food is a must, you don’t need to use the recommended food for your job, anything that raises Determination, Critical Hit or Direct Hit Rate will do for DPS, and Healers and Tank want to bank on Piety and Tenacity respectively. New foods will be available the day the Savage Raid releases, so set some money aside for those.
Can’t get enough of Final Fantasy 14? Make sure to check out our impressions of its newest expansion Dawntrail right here.
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Timo Reinecke posted a new article, FF14 Dawntrail Savage Raid prep guide