Nightdive Studios on common misconceptions of remastering 90s games & future projects

Nightdive's Larry Kuperman and Stephen Kick take a moment to talk to Shacknews about the studio's process.

3

Nightdive Studios has been busy working tirelessly on remakes and remasters of some of the best games of yesteryear. Fresh off the release of Star Wars: Dark Forces Remaster, Director of Business Development Larry Kuperman and Head of Studio Stephen Kick took a moment to chat about Nightdive's work and what's next for the studio.

"For the last couple of years, we're getting approached now, which is a nice change of pace," Kick told Shacknews. "[Publishers] come to us with these high-profile projects and it's just a dream come true to be in the position where we can say, 'Yeah, we can do that and we can do it really well.'"

Nightdive is among the busiest game developers in the world when it comes to putting out remakes and remasters. The studio's work has been consistently good, whether it's Star Wars: Dark Forces Remaster or Turok 3: Shadow of Oblivion. That's part of the reason why the team was given the prestigious Do It For Shacknews award for 2023.

Kuperman and Kick also talked about the acquisition by Atari, bringing System Shock Remake to consoles, engaging in the remastering process with humans and not AI, growing as a studio without diluting Nightdive's successful process, and tackling the golden age of boomer shooters. For more interviews like this, check out Shacknews and Shacknews Interviews on YouTube.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
    • reply
      April 23, 2024 3:24 PM

      Huh, I didn't realize they'd been acquired.

      • reply
        April 23, 2024 3:28 PM

        If you get a chance to talk to them again, ask them what the status is on Azrael's Tear. They posted it to Twitter and then nothing.

        The original has a super uneven framerate regardless of what hardware or emulation settings you use, so I was really looking forward to that.

    • reply
      April 23, 2024 3:37 PM

      Love this studio and their work. Hope they can keep the commitment to quality up that so few development studios can when they take on too much.

    • reply
      April 23, 2024 3:44 PM

      I want them to remake Ultima Underworld.

    • reply
      April 24, 2024 5:26 AM

      Great interview, it is great to see some older games getting re-made. We still need No One Lives Forever, still one of my favorites.

Hello, Meet Lola