PS VR2 production reportedly paused as Sony seeks to move backlog of unsold units

Sales have been on the decline quarter-to-quarter, and with little first-party software support, PlayStation is reportedly pausing production on the PS VR2.

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The PlayStation VR2 was a splendid addition to VR technology in 2023, but PlayStation hasn’t seen the sales results it wanted out of the device, and it may be slowing production in response to those sales. According to reports, after several quarters of weakening unit sales, PlayStation has allegedly stopped production of new PS VR2 units until it can sell through the current backlog of stock.

Reports of PlayStation’s moves regarding the PS VR2 were shared via Bloomberg, who claimed to have spoken to several people familiar with the matter. According to the International Data Corporation, Sony’s 2023 VR headset has failed to gain traction over Meta’s VR offerings, even drooping bit by bit across financial quarters. With this trend over the last few quarters, stocks of produced PS VR2 units are building up and Sony is figuring out what to do with it. Around 2 million units were said to have been produced in February 2023 when the PS VR2 launched.

International Data Corporation (IDC) graph of PS VR2 sales
According to charts looking at PSVR2 headset versus Meta headset sales, the Meta has been selling more while the PS VR2's sales have dwindled quarter to quarter.
Source: IDC

It's no secret that software support for the PS VR2 has been lacking despite the headset being a rather impressive set of hardware. PlayStation Studios have put out only a handful of first-party titles for the headset and has made little announcement of more software outside of third-party developers. What’s more, it looks like PlayStation is attempting to court more third-party interest as it has been shared officially that Sony is testing PC support on the headset.

It remains to be seen what Sony will do with the PS VR2. However, given the last year since it launched, and the recent supposed cease of production, one wonders if Sony has any plans past slowly backing away from it entirely. Stay tuned as we continue to follow for more updates.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on Twitter @JohnnyChugs.

From The Chatty
    • reply
      March 18, 2024 11:23 AM

      I guess they couldn’t take the competition from the reasonably priced and totally not useless Apple Vision Pro.

    • reply
      March 18, 2024 11:59 AM

      I guess Main stream vr is dead, not sure Apple will even do much more in the space

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        March 18, 2024 12:01 PM

        This is just Sony having made some really poor decisions. No backwards compatibility with PS VR1 games, no real exclusives, stupidly expensive.

      • reply
        March 18, 2024 12:02 PM

        I'm pretty certain Apple can lower the price on their Vision Pro. But they probably don't want to do that anytime soon.

        I'm not sure if they could make it lighter in a new model. Hopefully they can without any other compromises.

      • reply
        March 18, 2024 1:48 PM

        Quest 3 is still moving a sizable amount of units and Samsung and Google are set to release their own headset at some point, so I think it's pretty far from dead. Even as someone who likes my PSVR2 for the most part, I never expected it to be anything more then a niche product compared to other offerings.

    • reply
      March 18, 2024 1:28 PM

      Well not natively supporting PSVR games and relying on publishers to make new versions sure didn't seem to do them any favora. Why would you fragment a niche market?

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