Balatro was largely inspired by slot machine roguelike Luck Be a Landlord

Developer LocalThunk answered fan questions in a recent Reddit AMA in which they revealed they hadn't played deckbuilders before they developed Balatro.

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You might think for as well designed as Balatro is, developer LocalThunk must have spent a while studying other card games, deckbuilders, and roguelikes. You might be wrong. According to LocalThunk, the major inspiration for Balatro wasn’t deckbuilders at all, but rather a humble slot machine roguelike known as Luck Be a Landlord.

LocalThunk shared this factoid in a recent Reddit AMA in which they answered to a wide range of fan and player questions. Inevitably, one of those questions ended up asking what other games influenced Balatro’s design, if any. To that, LocalThunk shared the foundation of how Balatro came to be.

LocalThunk answers a Reddit AMA question on the influences that inspired Balatro.
LocalThunk shares that Luck Be a Landlord was the largest inspiration behind Balatro. They didn't play a deckbuilder till after Balatro's development.
Source: LocalThunk

Even more interesting is that, while many players suspected that games like Slay the Spire might have influenced Balatro, LocalThunk claims to have not played really any deckbuilder games before starting on their own game. Luck Be a Landlord kindled something and they didn’t want to lose it, so they went nose to the grindstone with their idea.

It’s good to see LocalThunk give some love to other indie games that may have made Balatro’s creation possible, and the developer’s efforts have paid off as well. Balatro has captured the hearts of players worldwide, including our own in our Shacknews review, and has gone on to sell incredibly well as it garners praise from critics and players alike. For more on the game, stay tuned to the Balatro topic here at Shacknews.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on BlueSky @JohnnyChugs.

From The Chatty
  • reply
    March 14, 2024 9:25 AM

    TJ Denzer posted a new article, Balatro was largely inspired by slot machine roguelike Luck Be a Landlord

    • reply
      December 19, 2024 1:37 AM

      The fact that the developers of Balatro were inspired by a slot machine, in my opinion, its success stems from the ability of the developers to take something familiar and breathe new life into it. The game stands out as a fantastic project and is rightfully being nominated for Game of the Year. While the idea of playing a casino-style game without spending money isn't entirely new and has long been common in the gambling industry, online casinos often offer players the chance to try games for free simply by registering and receiving bonuses. For example, reviews like this one https://kasinaanalyzer.com/casino-bonusy/10-eur-zdarma-za-registraci/ explain how players can claim €10 free for registration. In my opinion, the provision of such bonuses is a great solution because you can try to play different types of games that are presented on a particular platform. It’s a reminder that even well-worn concepts can be reinvented into something truly exceptional with the right creative approach.

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