Palworld reaches 5 million units sold over its first weekend

16

Pocketpair is seeing success with Palworld that few other games in early access (or any release) have ever put up in their first days. The game crossed five million units of sales in the three days since its launch and it currently has one of the highest concurrent player counts ever recorded on Steam. Safe to say, Palworld is a breakout hit, even as an early access game.

Pocketpair shared the latest details on Palworlds’ ongoing success in a several tweets on the game’s Twitter this week. According to one of the latest, Palworld has sold over five million copies in just three days. The game launched in Steam Early Access and Xbox Game Preview on January 19, 2024. The game had already crossed its first million last week in less than a day and over two days, it hit the three-million-unit mark.

SteamDB all-time peak concurrent player counts as of January 22 at 7:36 a.m. PT, showing Palworld at #3 with 1,582,482.
SteamDB shows Palworld's concurrent player peak reached the third highest of all time on Steam, trailing only behind CSGO and PUBG.
Source: SteamDB

That’s not all the accolades that Palworld has achieved in its early days. Pocketpair also shared that the game has climbed to #3 on the list of the highest concurrent player counts in a game on Steam ever. Indeed, it can be confirmed on SteamDB. As of this writing, Palworld reached 1,582,482 as its current all-time high, trailing only behind Counter-Strike: Global Offensive and PLAYERUNKNOWN’S Battlegrounds.

Palworld’s success has been simply astounding, though it also seems that many are legitimately enjoying its pokemon-like sandbox gameplay. Being able to explore, catch pals, and put them on all sorts of tasks like logging, farming, transportation, gathering, and more, alongside being able to arm them with firearms and dispatch your foes, seems to make for a good gameplay loop. It hasn’t come without issue either as many on the internet have been arguing all weekend over whether and how much Palworld might take from other games.

Regardless, its success is real and it seems like the game is here to stay in prominent view for the time being. Stay tuned as we continue to watch for further updates and news and check out our other Palworld coverage for guides and further content.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on Twitter @JohnnyChugs.

From The Chatty
  • reply
    January 22, 2024 8:00 AM

    TJ Denzer posted a new article, Palworld reaches 5 million units sold over its first weekend

    • reply
      January 22, 2024 8:03 AM

      Apparently the devs are receiving death threats from Pokemon fans. All I can say is I'm having more fun with this game than I've ever had from any Pokemon game.

      • reply
        January 22, 2024 8:05 AM

        I can honestly say I'm surprised that anyone cares that much about Pokemon to make death threats about it.

        • reply
          January 22, 2024 8:06 AM

          It seems that Pokemon fans are very precious about their characters.

        • reply
          January 22, 2024 8:11 AM

          they care enough to keep buying those terrible games, they're obviously fucking crazy.

          • reply
            January 22, 2024 9:12 AM

            I regret the last 3-4. I didn't get the last 1-2 or however many since. I was in the loop of "maybe this time!"

            The remake though on Switch was actually good and frankly because it was already a working formula haha.

      • reply
        January 22, 2024 9:13 AM

        They should download the pokemon mod before Nintendo shuts it down then lol

        https://x.com/Dexerto/status/1749405397046231109?s=20

    • reply
      January 22, 2024 9:14 AM

      Absurd numbers for a half baked game that doesn't even have the same version on Gamepass as it does on Steam.

      • reply
        January 22, 2024 9:16 AM

        Half baked or early access?

        • reply
          January 22, 2024 9:17 AM

          Yes. Just like their last game that was abandoned.

          • reply
            January 22, 2024 9:18 AM

            Their last game had a major update in mid-late December.

          • reply
            January 22, 2024 11:29 AM

            i didn't realize Palworld is just Craftopia with a Pokemon sticker on it. of course i never knew what craftopia was until right now.

      • reply
        January 22, 2024 9:18 AM

        It is crazy how quick it went up the charts. PUBG built up momentum over the course of a year or two. CS has been around for decades.

      • reply
        January 22, 2024 9:19 AM

        Almost as if it's a really fun game

        • reply
          January 22, 2024 9:34 AM

          I'm sure it is. I'm waiting for Game pass to get the good version of the game to try it.

          • reply
            January 22, 2024 9:44 AM

            It's GamePass. It doesn't get the good versions.

            • reply
              January 22, 2024 9:45 AM

              gamepass is worth every penny i pay for it, which is $0.

            • reply
              January 22, 2024 1:32 PM

              Why not? Seems to be waiting MS certification

              • reply
                January 22, 2024 9:38 PM

                you have to spell it M$ for them to see it

      • reply
        January 22, 2024 9:22 AM

        That's pretty typical for early access games that release on both XBox/Windows Store and Steam. Microsoft requires patches for EA games to go through the same certification as full release games, which slows down the release cadence. It sucks, but it's Microsoft's fault, not the developers'.

      • reply
        January 22, 2024 9:41 AM

        they filled a vacuum by making a functional, multi-platform game. fair play imo.

        • reply
          January 22, 2024 9:00 PM

          Yup. Won't change Nintendo plans, but shows there's a pent up desire for that sort of game on other platforms

      • reply
        January 22, 2024 9:51 AM

        Those are not the same assets though...there are clear differences in more than just proportion. Unless I'm just seeing things?

        • reply
          January 22, 2024 10:11 AM

          At the same time, the inspiration is a bit more than obvious, hah

        • reply
          January 22, 2024 10:24 AM

          The differences are black and white!

    • reply
      January 22, 2024 10:06 AM

      How is it on steamdeck? Should I play on gamepass or steam? I hear they're different ? which is more updated?

      • reply
        January 22, 2024 1:21 PM

        Steam version is updated.

      • reply
        January 22, 2024 1:23 PM

        Runs fine. Default settings everything low I turned draw distance back to medium. Disabled motion blur and vsync. Put in many hours this weekend.

      • reply
        January 22, 2024 1:37 PM

        Ok on steamdeck, Lower res, medium settings fsr, 30-40fps

      • reply
        January 22, 2024 3:42 PM

        SD, it works but only on low.

        Rog Ally with FSR 3 or Frame generation, you can turn things up and it runs really well, like 75-90 fps.

        I also play on the old via moonlight for the oled on the deck. But man the Ally experience is super smoooth.

Hello, Meet Lola