Diablo 4 suspends trading in Season 2 due to new duplication exploit

This is the second major time a duplication bug has caused Blizzard to suspend player trading in as many seasons.

Image via Blizzard Entertainment
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Another nasty duplication bug has hit Diablo 4, and because of bad actors abusing it, Diablo 4’s player trading has once again been suspended. The exploit surfaced after the release of the Diablo 4’s second season, the Season of Blood, and following the various addition of features and rebalances to the game. The team is currently working on a fix for the exploit, but has warned that those accounts found to be using the glitch could be punished in accordance with the game’s End-User License Agreement.

Diablo 4 Community Manager Rich Bantegui (AKA filthierich) shared details of the trade suspension on the Diablo 4 forums. It was there that Blizzard promised a fix is in the works for the latest duplication exploit and that players caught using it will be actioned according to legal rules in its player TOS:

Diablo 4 community manager Rich Bantegui shared details of the latest trade suspension due to a duplication exploit in the game.
Diablo 4 Community Manager Rich Bantegui shared that player trading has been suspended to fix a duplication exploit in the game, and those who use the exploit knowingly may be punished.
Source: Blizzard Entertainment

This is the second major time in as many seasons that Diablo 4 has experienced a notable trade suspension due to an exploit glitch. The first was during Season of the Malignant a couple months back. However, Season of Blood seems to have gotten its own version of the exploit.

Since Diablo is a live-service game now, duplicate exploits and bugs are especially disruptive of the player economy and Blizzard has responded to them with high-priority attention. Even so, it remains to be seen when this latest one will be fixed and player trading will be back on track. Stay tuned for more details as they become available.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on Twitter @JohnnyChugs.

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