Vampire: The Masquerade - Bloodlines 2 dev talks picking up where Hardsuit Labs left off

The Creative Director also gives us some insight into how the team translates the 5th edition of VTM into an action-RPG.

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Vampire: The Masquerade - Bloodlines 2 has been in development for a while, but it looks like the developers are starting to accelerate the hype train. As momentum builds, we tracked down the Creative Director on Bloodlines 2, Alex Skidmore, to pick his brain about developing a game like Bloodlines 2 and everything that comes with handling such a lauded franchise like Vampire: The Masquerade. Take a look!

“What is the Chinese Room’s answer to a vampire, action-RPG?” Skidmore said when discussing how the team approached taking over the reins of the game. According to Skidmore, this is The Chinese Room’s story, world, and gameplay and the team focused on how to faithfully adapt the fifth edition of Vampire: The Masquerade into a game, “It’s a bit like adapting a book into a film, you need to make certain creative choices.”

“We get to add some things to the IP in order to get it to work for an action game,” Skidmore said with a cheeky grin. It sounds as though fans of the series might be in store for a few surprises when the game releases. Our chat with Skidmore is packed full of juicy morsels, so make sure you check out the whole interview.

If you like what you saw in this interview, then we have some good news for you. There are a ton of other fantastic interviews about Bloodlines 2 you can check out on the Shacknews Interviews YouTube channel. Be sure to keep it locked to Shacknews as we bring you the latest on Vampire: The Masquerade - Bloodlines 2, which is scheduled to release sometime in 2024.

Head of Guides

Hailing from the land down under, Sam Chandler brings a bit of the southern hemisphere flair to his work. After bouncing round a few universities, securing a bachelor degree, and entering the video game industry, he's found his new family here at Shacknews as Head of Guides. There's nothing he loves more than crafting a guide that will help someone. If you need help with a guide, or notice something not quite right, you can message him on X: @SamuelChandler 

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