Twitch July viewership saw Diablo 4 fall off the top 10
Diablo 4 had enjoyed a couple months of high-level viewership on Twitch, but updates in July brought a lot of criticism and backlash from the player community.
With another month comes another State of the Stream report from StreamElements, and a certain high-profile game is missing from this month’s numbers. After enjoying a wealth of attention in a couple different months, Diablo 4 has fallen off of Twitch’s top 10, making way for games like Teamfight Tactics and Apex Legends, whose new content has had them seeing surges of attention.
StreamElements released its July 2023 State of the Stream report with data from its analytics partner at Rainmaker.gg on August 10, 2023. One of the most notable details on this one was the complete lack of Diablo 4 from Twitch’s Top 10. Back in March 2023, Diablo 4 first broke into the Twitch top 10 during one of its beta sessions. When it launched in June 2023, it easily skyrocketed to the top of the Twitch top 10 games with 156 million hours viewed. Now, in July’s report, Diablo 4 is nowhere to be found.
While some of the drop-off in July’s State of the Stream could be attributed to the hype dying down for Diablo 4, there’s more to it than that. Diablo 4 suffered enormous backlash in July following the release of the Season of the Malignant. When a variety of endgame builds were nerfed and other areas of the game were bugged by the season, the criticism was so heavy that Blizzard addressed it directly in a Campfire Chat livestream and promised more transparency going forward. Nonetheless, there was a lot to do to make it up to the game’s playerbase.
Teamfight Tactics and Apex Legends also got significant new updates and content reveals, pushing them into the Twitch top 10 as Diablo 4 was staggering. It will remain to be seen if Diablo 4 can find its footing and make it back, but for the time being, it seems to be out of the winner’s circle on Twitch.
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TJ Denzer posted a new article, Twitch July viewership saw Diablo 4 fall completely off the top 10
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I regret buying it to be honest. Especially now after Baldur's Gate 3 showed what a AAA game of that caliber should be. Diablo 4 feels boring mechanics wise, plays it too safe and is utterly uncreative. The always online functionality has absolutely no benefit for the player, only causes problems and breaks immersion and the micro transactions and battle pass are absolutely unneccessary.
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There's not really much to do in end-game. Run a few nightmare dungeons until you're max level and then you're left with nothing. Trying new builds is okay, but it's such a headache walking back through the paragon board.
There's nothing to craft / create. There are no end-game bosses. There's no real item chase. There's no timed instances / leaderboards.
Somehow they made nightmare dungeons as boring and uninspired as possible.
The game is pretty bare bones; it's fun for a few weeks / month but I'm already getting bored of it. Not what I expected from a 2023 release to be so empty and undeveloped. -
I put in over 300 hours and will probably put in hundreds more after they fix the game. It's not bad, it's just a bit soulless and overly basic. All the dungeons feel roughly the same, there's no surprises (besides the Butcher) or cool secrets. There's not many usable and actually fun builds. Some of the side quests are ok, but all the content is clearly formulaic. Some of the acts were good. I'd prefer to replay some of the better acts to level up each season. (Redoing renown and side quests feels awful.) By season 3 or 4 it should be worth logging in consistently.
I hope it doesnt continue on the WoW route of templated expansions, quests, maximizing metrics like logins, hours played etc. Where each xpac/season is just more of the same. Hope they can figure out how to keep it fresh like PoE does. I dont want to play this every day for years, just 40-100 hours every season.
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