Ubisoft reveals 3 unannounced games canceled, Skull and Bones delayed again
Ubisoft recently revealed plans to cut costs, including the cancellation of several unannounced games. Skull and Bones was also delayed to late 2023/early 2024.
Skull and Bones has been delayed so many times, it’s becoming a running joke at this point, and it looks like the comedy will continue through this year. In a recent investor relations press release, Ubisoft revealed that after a rough financial end to 2022, it’s chosen to cancel three unannounced games. More than that, the company also announced that Skull and Bones is being delayed yet again and now the game is targeting a late 2023 or early 2024 release.
Ubisoft revealed these decisions in a post on its investor relations website on January 11, 2023. According to the press release, Ubisoft saw some difficulties in late 2022. Mario + Rabbids Sparks of Hope and Just Dance 2023 reportedly underperformed for the company. Due to these and other factors, the company has decided to cancel three unannounced titles that were in development. Additionally, while Ubisoft claims Skull and Bones is still coming along well in development, it will be delayed again from its previously set March 2023 release window. Ubisoft is now targeting late 2023/early 2024 for the game’s launch.
The goal of these moves and further decisions detailed in the press release is to cut around $200 million in spending throughout the Ubisoft company. Skull and Bones has been in development for quite a long time and could be considered a resource sink, but Ubisoft seems dedicated to launching the troubled pirate game no matter what. As for the unannounced games, there’s no telling at this time what they could have been. Ubisoft teased back in 2021 that it is finally greenlighting a reboot of the Splinter Cell series, but we’ve heard little of it since. Hopefully it wasn’t caught up in the cancellations and troubles.
Nonetheless, it looks like those still hoping to jump into Skull and Bones’ swashbuckling adventures will be left waiting yet again. We’ll expect further updates and a new concrete release date later this year. Stay tuned as we continue to follow for those details as they become available.
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TJ Denzer posted a new article, Ubisoft reveals 3 unannounced games canceled, Skull and Bones delayed again
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If they’d kept Skull & Bones a ship equivalent of For Honor and released it when it was originally supposed to come out when For Honor was also very popular, it would’ve been plenty.
I honestly wonder where the For Honor team will go when Ubisoft completely goes under. :( That was an excellent game that gave me some of the best multiplayer fun I’ve had the past generation.-
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For whatever reason, I kicked ass at that game and could sometimes single handedly dominate an entire enemy team. I usually consider myself a shitty online player, so that was very gratifying. It was usually from playing mind games and using environmental features that people didn’t realize were there. Fun times!!
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yeah some serious shit going down
Ubisoft canceled three unannounced games and slashed its full-year financial targets Wednesday, blaming “worsening macroeconomic conditions” that have plagued the video game industry.
https://www.cnbc.com/2023/01/11/ubisoft-cancels-three-games-slashes-targets-on-worsening-conditions.html -
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That's part of the problem, I'm sure Far Cry 6 undersold given how quickly it got discounted, but this is clearly a bigger problem about how they run the business, and approve/plan their games too. That's just an outrageous number of delays and cancellations.
Assassin's Creed is holy at Ubi, because it saved their bacon near the start of PS3/360 when they had nothing else and it's been the cash cow ever since. Bu even that takes like 12 studios to build, insanely expensive.
When they try to throw similar resources at other big bets, they've just repeatedly failed. The Tom Clancy franchises are another cash cow that's kind of had its day too, nobody cares about that brand name anymore and I don't think Ubisoft realises. The Division did well enough, but they haven't turned it into the rolling success they wanted. Same with R6 Siege.
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