Deathverse: Let It Die is suspending service just three months after release
Deathverse: Let It Die is being temporarily sunset with just a handful of players and unresolvable bugs just a few months after it came out.
It was back in October 2022 that Deathverse: Let It Die put a battle royale spin on the action hack-and-slash formula introduced by its predecessor, but it looks like the curtain is being pulled on this one for a bit. The game’s player base has dropped down to just a handful of competitors and the studio has admitted that some bugs have proven unresolvable for the time being. With that in mind, Supertrick Games and GungHo Online Entertainment have announced that service on Deathverse: Let It Die is being suspended as the game is redeveloped.
The decision to temporarily sunset Let It Die was shared in an announcement post on the game’s website on January 5, 2023. The developers thanked those who stayed on board to play up to this point, but admitted that certain bugs related to matchmaking and lag have proven too difficult to resolve while the game is still being run live. Service on Deathverse: Let It Die will officially be suspended on July 18, 2023, at 7 p.m. PT.
The post goes on to say that Supertrick Games and GungHo aren’t entirely letting Deathverse: Let It Die fade into obscurity. The team has plans to release the game again once significant improvements are made.
With that in mind, and a July shutdown date for the current iteration of Deathverse: Let It Die, it feels like the game’s re-release is pretty far off on the horizon, but happening nonetheless. We very much enjoyed Deathverse when it came out, so hopefully it sticks around for a while when it finally comes back.
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TJ Denzer posted a new article, Deathverse: Let It Die is suspending service just three months after release
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It was possible to play it without purchases but it definitely wasn’t easy to get to the higher levels of the tower like that.
Ii was definitely released in a weird place and time, where it wasn’t as aggressive as a lot of the F2P games also out around then, but before the time of conceptualizing a F2P that could make money without cockblocking gameplay or the growing popularity of paid rougelikes.
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