Overwatch 2 devs address SMS, DDoS & launch errors
The developers at Blizzard have rolled out some patches to the Overwatch 2 servers to address some of the launch day problems.
Overwatch 2 has arrived and the launch has been a trying time for players and developers alike. While connection errors, server woes, and missing items were affecting the players, the developers were wrestling with a DDoS attack. Despite all this, the team has rolled out some fixes to help smooth the path for players to get into the game.
On October 5, 2022, Overwatch 2 Community Manager Jodie took to the official Blizzard forums to update users on the situation. The post highlights a few key areas include SMS protect, queue issues, server crashes, instability, account merging woes, and heroes and items that were incorrectly locked for existing players.
In the post, Jodie notes that Blizzard has removed the phone number requirement for “a majority of existing Overwatch players”. Anyone that has played since June 9, 2021, will not have to provide a phone number while new players will.
A whole lot of players have also been experiencing issues when trying to even access Overwatch 2. Some are unable to login while others suffer through poor stability. While Blizzard notes that queues will still exist in the short-term, players should now only need to move through one queue as opposed to the two queues that is usually invisible to users. On the stability front, a patch has been deployed to the server to address login reliability. Another update is in the works to improve in-game stability so that players aren’t randomly disconnected.
According to Blizzard, roughly half of the cases regarding missing items are a user-created problem where players have not yet completed an account merge. As for the other half, it’s simply a timing issue. The process is taking longer than expected. Blizzard notes that no player data has been lost – so if you’re due to receive specific items, you should get them sooner or later provided you have completed the full account merge process.
While the launch of Overwatch 2 has been rocky, Blizzard has clearly been hard at work ironing out the kinks. Unfortunately, a DDoS attack at launch meant that these issues were more difficult to address and solve. Be sure to keep it locked to Shacknews as we bring you the latest on Overwatch 2 as well as word on further improvements to the game.
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Sam Chandler posted a new article, Overwatch 2 devs address SMS, DDoS & launch errors
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stupid... if you didn't play after they added cross-play, you still have to add mobile phone number.
I'm talking about on PC. which always needed a battle.net account.
I bought Overwatch on PS4 and PC. and now can't play Overwatch 1 or 2
fuck Blizzard. I've played Blizzard games since Warcraft 2. They are never getting a penny from me again.-
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Yeah, Diablo 2 Resurrected doesn't need it and you can even play it offline for 30 days. I am going to keep it real, everyday I look forward to the MS deal to go through so MS can finally kill Battle.Net or remove all this stupid shit in it.
At this point I only dream of Blizzard games as pure Steam clients with offline modes or even as MS Store games for either one would be a better solution than Battle.Net.
Blizzard's marketing team and executives are going "full retard", feels bad man.
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I get it, but at the same time, I think the policy was a bit too restricted if they weren't allowing pre-paid phone plans. I've been on various pre-paid phone plans for the last 10 years or so, but I had my phone number associated with my account at some point. However, if I hadn't been able to play because of that, I would have been pretty pissed. The pre-paid limitation was pretty dumb, but I still think a phone number (probably any non-VOIP number) should be required to combat smurfing now that the game is F2P.
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