Dunkey announces Bigmode Games publishing company
The publishing company is also a place where developers can network, uploading portfolios and connecting with others.
The man behind your favorite funny video game reviews has announced Bigmode Games, a new publishing and networking company for developers. No longer will Dunkey be sitting on the sidelines reviewing games, he’ll be in the thick of it, helping developers deliver their vision.
What other way would Dunkey chose to announce a major development than with a YouTube video? On September 21, 2022, such a thing occurred. The video, which you can see above, has garnered a lot of attention as viewers chime in with their support.
“Bigmode will be all about building up the games and the developers,” Dunkey says in his announcement video. “We’ve put a lot of effort into making the most developer-friendly contracts possible.” Dunkey goes on to state that his videos tend to focus on the indie games, the gems out there that stand out to him. With Bigmode Games, Dunkey wants to “help good games succeed”.
Developers can go to the publishing arm of the Bigmode site and apply. For developers that are looking for a home, Bigmode offers a networking option, allowing creators to upload a portfolio and connect with like-minded individuals.
What an exciting and out-of-left-field announcement. Dunkey has always been a staple in many gamers’ lives as they eagerly await his latest reviews and now we get to see him pay it forward. We’ll be sure to keep you up to date on what games wind up under Bigmode publishing.
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Sam Chandler posted a new article, Dunkey announces Bigmode Games publishing company
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Dunkey starts his own game publishing company:
https://www.youtube.com/watch?v=PEt27Jgp8gs-
Not a joke !?!
https://bigmode.com/ -
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I don't think this sounds like physical publishing, which simplifies a lot. He wants to help titles that were already on track to go self-published digital (as through Steam) to help them in the mid-stages of development to tighten their game, and then provide the bullhorn to help their game get noticed as it nears release. Possible help in terms of single-digit-thousands of dollars in financial support if needed or in terms of publishing fees, etc.
I am sure that if he talks about said game on his channel he would mark it to be demonetized to avoid the COI.
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Not really the same deal, but Greg Kasavin from Gamespot pivoted well into game development. I feel like a lot of people who work for video game publications end up going into some sort of writing or creative position in game development. But youtubers who ambiguously present their video game opinions as serious or jokes, depending on whichever lands better? I don't think quite so much...
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Tommy Tallarico did the opposite - he worked on games, and then later co-hosted a show where he reviewed them.
https://en.wikipedia.org/wiki/Tommy_Tallarico
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