Watch Apple's WWDC 2022 keynote here
Here is how you can tune into Apple's WWDC 2022 keynote.
Apple will soon be holding its annual Worldwide Developers Conference. Commonly referred to as WWDC, this is where developers from around the globe will gather to participate in different sessions and labs, learning more about development and the many tools at their disposal. To kick things off, Apple will be holding its WWDC 2022 keynote, where it will likely reveal new services and products. Let’s see how you can watch for yourself.
Watch Apple’s WWDC 2022 keynote here
Apple’s WWDC 2022 keynote will take place today, June 6, at 10 a.m. PT/1 p.m. ET. The presentation will be streamed on Apple’s website as well as the company’s YouTube channel. Apple typically doesn’t allow you to scrub back in their livestreams, so you’ll want to be there in time to catch it all. After its conclusion, the full keynote is expected to be available as a VOD in the same places it was streamed.
As for what to expect from the WWDC 2022 keynote, Apple is strongly expected to reveal iOS 16. Following past patterns, all signs point to the latest iteration of the popular operating software being announced today. As far as what new features iOS 16 will have, we’ll have to wait and see. There are also rumors swirling that Apple could be announcing some new hardware products and accessories during the keynote.
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That’s how you can tune into Apple’s WWDC 2022 keynote and get the first word of what’s next from Apple. Of course, we here at Shacknews will be watching along and reporting all the news to our Apple topic page, should you not be able to tune in.
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Donovan Erskine posted a new article, Watch Apple's WWDC 2022 keynote here
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It's starting - https://www.apple.com/apple-events/event-stream/
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It's all underground
https://youtu.be/vtoPV9SSwHw -
It's underground, and it even has its own traffic light system
https://www.businessinsider.com/apple-park-parking-lot-video-2018-5
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And a big part of the reason nobody has gaming in mind when they buy an Apple computer is that Apple has pretty consistently turned their nose up at gaming. Every so often they'll do some showcase that includes a few games, then it's just crickets from them when it's time to provide ongoing support for game development.
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The significance is not that they got old games running on new Macs (I can do that), it's that they're getting game developers on board and bringing examples of visually complex games running on Metal 3.
No one's going to buy a Mac for an exclusive game, not right now anyway. And if they did get an exclusive game, gamers would just piss and moan about it. If they got Valve to unveil Half-Life 3 as an Apple Silicon exclusive, gamers would just go to Gabe's office and protest. They've done that for less.
Remember when Bill Gates made a videotaped speech at an Apple event hosted by Steve Jobs and said Microsoft was committed to keeping MS Office on the Mac and was investing $150M in Apple? One of the things I've learned in recent years is that the perception that Microsoft saved Apple with that $150M is wrong. Apple wasn't about to go broke, they had over a billion dollars in the bank. What they didn't have was the confidence of developers or users. Microsoft throwing its weight behind Apple and the Mac was huge. The $150M itself wasn't nearly as important as the fact that it was the biggest software company on the planet committing to the Mac.
That's kinda how I see the gaming portion of today's keynote. Yes a 2016 game and a 2021 sequel are not big news in and of themselves, it's that they exist at all that's significant. A lot of things would need to happen to make the Mac a significant gaming platform but the single biggest one would be for Apple to take it seriously and invest money in it. They didn't just go ask Capcom to port RE8 and they said "yeah sure we'll spend the time and effort to learn your proprietary API to put our game on a system where people don't buy games", Apple spent money on this and likely flew teams of engineers to them and Hello Games and whoever does the GRID franchise and spent the time to do it.
Now I know "no really this time we mean it" is basically Lucy holding the football but I think a number of things would need to happen to make the Mac a good gaming platform and this was a sign that they're taking the first steps in the most significant part of that. -
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I am getting genuinely angry at their Apple Watch roadmap re: faces. All those fucking stupid faces they come out with all the time while only allowing a bare minimum of customization for the actual useful faces they have.
I like my apple watch but I fucking hate every face on it, and every so often I would get in there and try once more to force it into something I like and there's just no way to. It's maddening.
And then today they shows that fucking stupid one with little number people jumping or whatever. I have never seen anyone running one of those stupid novelty faces after a week.-
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Yeah, makes sense.
Prior to launch of the first model there was a lot of talk about whether or not the battery would make it through a whole day or not. Turned out to be largely unfounded of a concern, plus they figured out battery tricks via software, but I guess since I put my phone on a charger every night it doesn’t bother me to put my watch on a charger every night either.
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