Diablo Immortal quickly goes #1 on App Store following launch
Blizzard's mobile take on its dungeon-crawling ARPG had over 35 million pre-registrations and is topping mobile game downloads in around 40+ regions.
It turns out that a lot of people have phones. That’s a fact Activision Blizzard gets to enjoy this week following the launch of Diablo Immortal, the free-to-play mobile spinoff of its popular dungeon crawler action-RPG series. After a few years of further development since its initial announcement, Diablo Immortal is finally out in the wild and garnering plenty of attention. It quickly nabbed the spot for most downloaded game on Apple’s App Store this week.
Activision Blizzard reported Diablo Immortal’s quickly trending status following its launch on June 2, 2022 on mobile devices via iOS and Android and on PC via Battle.net. According to Activision Blizzard, the game already had around 35 million pre-registrations prior to launch. However, after officially coming out, Diablo Immortal has also reportedly hit number one on downloaded games on the App Store, beating out the likes of Roblox, which has always been popular on the platform, and Apex Legends Mobile, which just launched two weeks ago with an exclusive character.
Diablo Immortal has taken a few years in development to let some sour early reactions to its announcement at BlizzCon 2018 simmer down. The launch of the game had also been delayed out of previous year launches and eventually a PC version was confirmed past the initial mobile-only plans. Diablo Immortal will still be mobile-first in its development, but more people being able to play is never a bad thing.
We quite thoroughly enjoyed our time with Diablo Immortal during play of an early build leading up to its launch. The game has proven to be a full-fledged Diablo ARPG with a fun variety of classes and a packed journey of quests and challenges to conquer. In the end, it looks like Blizzard’s diligence and development paid off.
Diablo Immortal is out now on iOS and Android mobile devices, as well as PC via Battle.net. Stay tuned for further updates on the game as they become available here at Shacknews.
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TJ Denzer posted a new article, Diablo Immortal quickly hits #1 downloaded title on the App Store following launch
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https://i.imgur.com/gudUFib.mp4
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It's kinda fun if you skip all the dialogue and just go for the gameplay.
But even then it's not very optimized on the PC and I don't feel like I have good control of my character in fights. It kinda just makes me want to wait for Diablo 4, whenever that comes out, and makes me remember that disgustingly amazing trailer for it-
It would be cool if they could do something better with state management.
I mean I know it's sort of apples::oranges but compare these two situations
Diablo III for Switch:
- Play game, be at some point in the game
- Turn off the Switch (make it go to sleep) by hitting power button
- Come back literally hours or days later, wake Switch, pick right back up where you left off.
Diablo Immortal for iPhone:
- Play game, be at some point in the game
- Text message comes in. You need to look up the thing and do the thing.
- Sigh, switch to app to look up the thing to do the thing. Write back to text message saying thing is done
- Come back to app one minute later to find out it's disconnected from battle.net, now you get to watch it log in again and now you're like ten minutes behind where you were before. Also a dozen people run past you headed to the same dungeon while you're getting your bearings
It's impressive for what it is, but what it is isn't very impressive.
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It’s janky and the story is nothing. It satisfies the click click see everything blow up on screen and then get a sword that’s 134 instead of 133 but I don’t see myself sticking with it
There’s also just a million people running around doing the same quests and world chat spamming websites and shit. It’s pretty bad -
I’m not sure what to make of this game. It’s gameplay is decent but it’s so easy. Like anyone who’s played Diablo will breeze through it on normal. The micro transaction shit is just shoved in your face every time you level up though; it’s really ridiculous. I’m just kind of playing the story and I’m like 30% engaged while playing.
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