Epic Games stops alternating 4-day work week employee policy
An Epic Games policy that was introduced at the start of the COVID-19 pandemic is now being removed and it has employees highly upset.
As the COVID-19 pandemic was in its absolute worst in 2020, there were a lot of policies put in place by companies to try to alleviate the stress of employees and create safer work environments. Epic Games was one such company to do so with the institution of alternating Fridays off, but the company is now shutting down that policy. According to insiders, Epic announced it was going back to regular five-day work weeks and many employees are not thrilled about the decision.
This decision by Epic Games was reported by Bloomberg, with whom sources familiar with the situation shared the details. According to the reports, Epic announced via its employee Slack channels that the alternating Friday off policy was being shelved. Many employees pleaded for the company to reconsider, but Epic’s stance was that some employees were able to take advantage while others were not, creating an unfair environment. Nonetheless, many employees reported that the alternating three-day weekends aided in reducing stress, boosting mental health, allowing better time management out of work, and even boosting productivity on projects at work.
Nonetheless, Epic Games bosses expressed that the policy was never meant to be permanent. It was among a few decisions that included canceling the Fortnite World Cup in 2020 to help maintain safety of players and staff with the intention of eventually allowing employees to take paid time off on their own schedule.
“Right now, we are seeing lots of Fridays off for deep work, and lots of people who must work Fridays anyways,” Chief Operating Officer Daniel Vogel wrote in an email obtained by Bloomberg. “This meant that many people were not benefiting from this policy equally.”
Nonetheless, employees have shared annoyance and grief at the idea of the policy going away for all of the good it did. As Epic also deals with the strain of keeping up on one of the largest games in the world on Fortnite, completing work on Unreal Engine 5, and also continuing its heated legal battle with Apple, the company appears to be stretched thin with issues. It will remain to be seen if Epic relents on this particular matter. Stay tuned as we continue to follow the situation for further updates.
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TJ Denzer posted a new article, Epic Games stops alternating 4-day work week employee policy
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Epic has thoughts on the 4 day work week:
https://www.bloomberg.com/news/articles/2021-10-22/epic-games-ends-alternate-friday-vacation-policy-angering-staff-
“Right now, we are seeing lots of Fridays off for deep work, and lots of people who must work Fridays anyways,” Chief Operating Officer Daniel Vogel wrote in an email to staff reviewed by Bloomberg. “This meant that many people were not benefiting from this policy equally.”
But in a survey of 581 employees reviewed by Bloomberg, 93% said they had found the alternating Fridays off to be “extremely beneficial” and 61% said they felt worried, guilty or stressed when taking separate vacation days. Almost 90% of employees said they wanted to keep Fridays off as a standard.
Guaranteed some execs just "felt" that this was a bad policy based on some personal experience, like a director wasn't available one Friday, or they couldn't get information from someone one time and looked bad in a meeting, so now everyone works Fridays again.
I would be shocked if there was any productivity data or metrics behind this reversal. -
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I worked four 10hr shifts with a day off in the middle and it felt like perfection. If you ever had a bad day you were either about to get a day off or were only one away from one. Made stretching vacation days great too as using two days got me a 5 day break which felt like more than enough to recharge the batteries.
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