Alan Wake Remastered announced by Remedy for Fall 2021
Return to the Alan Wake universe with a remastered version this fall.
Remedy Entertainment has put out a number of beloved titles since its founding in the 90s. One of the most popular releases in its catalogue is Alan Wake, an action-adventure game that launched back in 2010 for the Xbox 360 and Microsoft Windows. Now, fans are getting the chance to experience the story once again as developer Remedy Entertainment has announced Alan Wake: Remastered, which will launch this fall.
Following some leaks last week, Remedy Entertainment confirmed Alan Wake Remastered with a post to The Sudden Stop, an Alan Wake community website. The open letter is penned by Sam Lake, Creative Director at Remedy and the writer of Alan Wake. “I’m beyond happy to tell you that at the time of writing this, Alan Wake Remastered is nearing its completion,” the post reads.
We can't thank you enough for the love and support you've shown #AlanWake these 11 years… but I can try.
— Sam Lake (@SamLakeRMD) September 7, 2021
I wrote you a letter on our lovely, long-time fan site, @TheSuddenStop.
Welcome to Bright Falls, again, for the first time. ❤️ 🔦 This is for you. https://t.co/XasoyzjttL pic.twitter.com/SSSBRWpCwm
Alan Wake Remastered will be released this fall for PC (Epic Games Store), Xbox One, Xbox Series X, PS4, and PS5. The original was published by Microsoft Game Studios and only came to the Xbox 360 and PC. Alan Wake Remastered is being published by Epic Games and will be the game’s first time coming to PlayStation systems.
Alan Wake Remastered will feature updated, 4K visuals. Alan Wake’s model has been updated, and there have also been visual upgrades made to cutscenes in the game. It’s currently unclear if there will be any additional features or story content added to the game.
Most recently, Remedy Entertainment took home a slew of rewards for Control, its latest action-adventure game. We already know that a sequel, as well as a multiplayer spinoff to Control are already in development, but Alan Wake Remastered will be the next Remedy game to hit shelves. Though the developer doesn’t state any intentions to continue the Alan Wake series anytime soon, one would have to imagine that an overwhelming response to the remaster could potentially open the door to new entries. For more on what’s coming from Remedy Entertainment, Shacknews has you taken care of.
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Donovan Erskine posted a new article, Alan Wake Remastered announced by Remedy for Fall 2021
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Alan Wake remaster officially announced: https://www.alanwake.info/2021/09/remaster.html
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Alan Wake Remaster Officially Official
https://www.alanwake.info/2021/09/remaster.html?m=1
Alan Wake Remastered is the original experience you fell in love with all those years ago. We did not want to change that. But the visuals all around, including the character model of Alan Wake himself and the cinematics, have been updated and improved with some choice next-generation upgrades.
Alan Wake Remastered will launch this fall. Stay tuned for more information soon-
Alan Wake Remastered announcement
https://www.alanwake.info/2021/09/remaster.html-
Alan Woke remaster orally announced:
https://www.alanwake.info/2021/09/remaster.html
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Note: Epic Games Publishing is publishing it
Remedy (along with Playdead and GenDesign) were one of the first studios that Epic Games brought into a publishing deal, though clearly this is not the big game they were working on.
Reading between the lines, very likely that Alan Wake 2 is the title being worked on under the EGP cotract. -
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Yeah if DOOM Eternal can run acceptably on the Switch then Deadly Premonition 2 has less of a leg to stand on.
Granted, DOOM Eternal is handled by a group of wizards at Panic Button who are like these Neo-at-the-end-of-The-Matrix level gods but if you're going to be exclusive to a platform it helps to be good at it. Or at least adept.
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Sure, although there are limits to how far you can go with that; the original Crysis is still a bitch to get running above 60fps consistently even on computers that would have been insanely impossible when it hit.
Sometimes games just do things in stupid or unoptimized ways.
The SNES port of SF Alpha 2, for instance, plays great but has these pauses at the start of the fights and elsewhere.
Everyone just assumed it was lag due to the SDD1 chip it used, but no, it was just shitty audio handling code that was really bad at uploading samples to the sound chip. This dude has been fixing that and cleaning up the code in general while also adding back the arcade soundtrack and correcting censorship:
https://www.zeldix.net/t1831-street-fighter-alpha-2
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FWIW I played the original Alan Wake once almost every year since it was released on the XBOX 360 (so I am very familiar) but a few years ago I played it for the FIRST time on the PC, with all of the settings cranked, and it was like seeing all of these tiny things I missed before.
I can only imagine how much better the official “remaster” will look.
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