Death Stranding: Director's Cut extended gameplay shown at Gamescom 2021
Hideo Kojima himself blessed Gamescom 2021 Opening Night Live audiences with new gameplay from Death Stranding: Director's Cut.
Gamescom Opening Night Live 2021 featured announcements and updates from several different games and developers, one of which was Kojima Productions. The studio joined the show to share more details on the upcoming Death Stranding: Director’s Cut.
In the extended look at Death Stranding: Director’s Cut, we once again saw the new features and mechanics that were announced earlier this year. This included the Buddy Bot, as well as the Cargo Catapult. The developer also highlighted new discoveries that players will make in the game. This includes the evolved stabilizers, which have thrusters that allow the player to propel themself into air after a jump, allowing them to soften their fall and reach inaccessible areas.
Death Stranding: Director’s Cut also adds a firing range to the basement of the facility. At the firing range, players can test out all of their weapons on AI targets. There’s also timed trials that will task players with taking out targets, they’ll post a high score which will be visible to other players. Death Stranding: Director’s Cut will also let players return to previous boss battles and fight them as much as they’d like.
Death Stranding: Director’s Cut is set to be released on September 24, 2021 for the PS5. To learn more about the announcements that were made at Gamescom Opening Night Live 2021, we’ve got you taken care of here on Shacknews.
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Donovan Erskine posted a new article, Death Stranding: Director's Cut extended gameplay shown at Gamescom 2021