Diablo Immortal delayed to early 2022, controller support coming

The mobile version of Diablo won't be ready for its initial release window, as Blizzard is looking to spruce it up some new features, including controller support.

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While there has been a lot of news coming from the internal operations of Activision Blizzard, it's looked like the publisher's release calendar has been mostly unaffected. There is one game that looks to be impacted, though. Revealed during the Q2 2021 earnings call, Diablo Immortal won't make its projected release window. Instead, it will fall back to early 2022, albeit with a few new features, including much-requested controller support.

"Following feedback provided by test participants of the Closed Alpha, our team has been tuning core and endgame features," reads the post on the Blizzard website. "For example, we're iterating on PvP content like the Cycle of Strife to make it more accessible, alongside late-game PvE content like the Helliquary to make it more engaging. We're also working to provide controller support for those who want to play our game in a different way. However, these changes and additional opportunities to improve our gameplay experience will not be realized in the 2021 timeframe we had previously communicated. So, the game is now planned for release in the first half of 2022, which will allow us to add substantial improvements to the whole game."

One of the most requested features to come out of the Diablo Immortal technical alpha and closed alpha trials has been controller support. We even made sure to ask about it ourselves here at Shacknews during a recent interview. As Diablo Immortal seems to play surprisingly similar to its PC and console brethren, it doesn't feel ideally suited to touch controls. It now looks like the Diablo Immortal team has taken that feedback to heart. However, the post goes on to note that adapting touch screen controls to a gamepad isn't the most seamless process. The team hopes to have controller implementation ready for the eventual beta and will share more information at a later date.


Before concluding this story, we wish to acknowledge the continuing situation at Activision Blizzard. As a show of respect to the employees, we would like to take a moment to repost their demands that they made public prior to last week's walkout. Furthermore, we would like to encourage our readers to donate to the following charities: Black Girls CODE, FUTURES, Girls Who Code, RAINN, Women in Animation, and Women in Games International.


Look for Diablo Immortal to release on iOS and Android early next year. If the game gets delayed any further or if anymore playable alphas or betas pop up, you'll be sure to hear about it from us. Keep watching the Diablo Immortal topic for the latest information.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    August 3, 2021 2:10 PM

    Ozzie Mejia posted a new article, Diablo Immortal delayed to early 2022, controller support coming

    • reply
      August 3, 2021 2:34 PM

      oh no…

    • reply
      August 3, 2021 2:35 PM

      diablo 4 2026

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      August 3, 2021 2:56 PM

      They're hoping that this harassment and discrimination stuff blows over in 2021 and that they avoid boycotts of their products.

    • reply
      August 3, 2021 3:06 PM

      They should have just sacrificed this project to get some positive news out there. "Diablo Immortal cancelled and resources shifted to Diablo 4"

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      August 3, 2021 3:25 PM

      Longest mobile development cycle ever.

    • Zek legacy 10 years legacy 20 years
      reply
      August 3, 2021 3:30 PM

      Assuming it's any good they really should put it out on consoles, at least Switch.

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        August 3, 2021 3:44 PM

        You're not wrong. The slice I played was basically a new Diablo 3 expansion with new biomes, monsters, and classes

    • reply
      August 3, 2021 3:32 PM

      Controller support? Don't these people have phones?

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      August 3, 2021 3:32 PM

      [deleted]

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      August 3, 2021 3:43 PM

      Controller support was my feedback after playing it back in 2019. It looks exactly like it does on console and plays really well, controller support only makes sense, especially on iPad

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      August 3, 2021 5:43 PM

      Razer Kishi!

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        August 3, 2021 6:09 PM

        Backbone is much better, only downside is no Android version

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          August 3, 2021 6:10 PM

          I'd be all over it if they had one for Android :(

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      August 3, 2021 9:47 PM

      Will people still have phones then or will we all have switched to using the 5G microchips from the vaccine?

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      August 4, 2021 4:02 AM

      They don't have phones yet

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      August 4, 2021 4:06 AM

      delaying so they can add more gem currency for a better drop chance

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