Watch 14 minutes of Horizon Forbidden West PS5 gameplay
Viewers were treated to 14 minutes of Horizon Zero West PS5 gameplay at today's State of Play event.
Ever since Horizon Forbidden West was announced at Sony’s PlayStation 5 reveal event in June 2020, fans have been waiting for more details about what is sure to be a blockbuster title for Sony. Today, those details arrived, and there’s a lot to dig into.
Horizon Forbidden West PS5 gameplay
The big win here for potential players was the approximately 14 minutes Horizon Forbidden West PS5 in-game action showcased by Guerilla Games at the State of Play. Well, I guess that’s subjective.
For those that might not know, Horizon Forbidden West is the follow-up to Guerilla Games’ 2017 smash hit, Horizon Zero Dawn. HZD is an open-world action-adventure game featuring Aloy as the protagonist. Aloy, who is masterfully portrayed by Ashly Burch, is an outcast from the Nora tribe who sets out to win a competition called the Proving in order to win her way back into the tribe. That’s a rather loose synopsis, but if you want to know more, you’ll have to play. Seems like a solid idea before Horizon Forbidden West, right?
If you enjoyed the embedded gameplay above and want more information, click over to our Horizon Forbidden West topic. We’ll be covering the game extensively in the weeks and months leading up to its release.
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Bill Lavoy posted a new article, Watch 14 minutes of Horizon Forbidden West PS5 gameplay
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I freaking love underwater exploration stuff (yay) and how the game transitions from gameplay to cutscene to gameplay pretty easily (one of my biggest gripes with the latest Assassin’s Creed; so many awkward black loading screens).
I was hoping they’d let you climb almost anything a’la the AC games, but it looks like there are designated spots you can climb again, oh well.
Also I am not sure if this was done in “post” or whatever but Aloy seems to react with unique voice barks depending on what’s going on. I know some people felt like she talked too much in the first game but I like hearing her thoughts.
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Halfway into the video now and another comment:
They haven’t looked at the overhead map once. And Aloy seems to be leading the player more.
I remember looking at the map a lot in the first game trying to figure out where to go. I assume you still have choices (a’la “open world”) but this also feels a little more polished in like an Uncharted game. Cool.
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