Reports claim that Starfield will be an Xbox and PC exclusive, launching in Q1 2022
After some heavy speculation, it's now being reported that Starfield will not get a release on the PlayStation.
When it was first announced that Microsoft would be acquiring ZeniMax and Bethesda, the burning question on everybody’s mind was what would Microsoft do with its newfound IP in terms of exclusivity. The idea of Microsoft taking Bethesda’s biggest franchises and making them exclusive to the Xbox and Windows could have a major impact on the gaming landscape. Now, it looks like that just may be the case. New reports are stating that Bethesda’s highly anticipated Starfield will not come to PlayStation, getting an exclusive release on Xbox and PC.
This news comes from a report made by GamesBeat’s Jeff Grubb, a credible industry insider. After stating on Twitter that he had it on good authority that Starfield would be releasing exclusively for the Xbox and PC, Grubbb wrote an article further diving into the matter. Microsoft has no plans to release Starfield on the PS5, as this is another move to drive players towards Xbox Game Pass, whether that be on console or PC.
Though it may be a disappointment to PlayStation fans that were optimistic following Microsoft’s acquisition of Bethesda, this news doesn’t come as a huge shock. Microsoft spent $7.5 billion dollars on the purchase, so they’re going to want to make the most of it. Head of Xbox Phil Spencer even said back in March that some games would indeed be exclusive to the Xbox and Windows platforms. It will be interesting to see if Microsoft maintains this philosophy when it comes to The Elder Scrolls VI or the inevitable Fallout 5.
Keep in mind that although this news comes from a credible source within the gaming industry, Microsoft has yet to publicly comment or acknowledge it. That said, E3 is right around the corner, so it’s likely that we’ll learn more about Starfield then.
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Donovan Erskine posted a new article, Reports claim that Starfield will be an Xbox and PC exclusive, launching in Q1 2022
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The actual construction and crafting mechanics in Fallout 4 and Fallout 76 are mostly really good, aside from some odd quirks. The problem in Fallout 4 was that you were pushed into doing all the building for all the people in multiple settlements, which was tedious busywork for anyone who wasn't obsessed with crafting their own visions for their various settlements.
Building a home and outposts for yourself: Cool.
Having to build homes for dozens of individual settlers: Tedious.
Assuming bases or settlements are a significant part of Starfield, hopefully they take some cues from some of the FO4 mods and make the settlements partially or entirely NPC-built.
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