Deathloop delayed to September 2021
Arkane Lyon's management made the tough call to push Deathloop's release date later into 2021 to make the game the best it can be.
Arkane Lyon and Bethesda’s Deathloop is easily one of the most anticipated titles of the entire 2021 gaming calendar. Playing as an assassin on an island of targets you must slay to break a timeloop, the only way to succeed is to die and try again. It looks like Colt will be stuck on the island of Blackreef a while longer though. Arkane Lyon has announced it will delay the release of Deathloop from May to September 2021 later this year.
The announcement of Deathloop’s delay was made via the Deathloop Twitter by Game Director Dinga Bakaba and Art Director Sebastien Mitton. While Deathloop was originally slated for a release on May 21, difficulties related to COVID-19 and safety of the staff forced the studio to delay the game. Deathloop is now slated for launch on September 14, 2021.
“We’re committed to quality and preserving our teams ambitions for Deathloop while ensuring the health and safety of everyone at Arkane,” their statement reads. “We’ll be using this extra time to accomplish our goal: create a fun, stylish, and mind-bending player experience.”
— DEATHLOOP (@deathloop) April 8, 2021
Indeed, Deathloop seems tremendous in its scope. As a time-shifting action game, players will take what they learn from each time loop back to the beginning to try to find the best course to eliminating the eight key targets of Blackreef Island. And all that while being hunted by a seemingly player-controlled opposite assassin in the form of Julianna.
Previous gameplay footage and trailers have stressed the importance of time-altering decisions in Deathloop, but the management at Arkane has also previously said there will be plenty of opportunity to explore the game at our leisure.
It’s a little bit of a shame to see Deathloop delayed again after it was so close to release, but it just means we’ll have to listen to that sweet theme song again for a while longer. Stay tuned as we watch the game for any further updates and information.
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TJ Denzer posted a new article, Deathloop delayed to September 2021
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Deathloop delayed to Sept 14 (was to be in May)
https://www.gematsu.com/2021/04/deathloop-delayed-to-september-14-
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The idea, they've explained, is to try to find actions that are needed for the "perfect loop" to be able to assassinate 8 targets. While the game presents that to be within a time limit to get those all done within one night, Arkane has said that game time is going to be very generous and not restricted to this (eg it is nowhere as strict as Outer Wilds where once you start a new loop, something will happen exactly 10 minutes regardless of your actions). So to me, that reads as basically figuring out the right order to take down the bosses, ala Mega-Man style, of which there may be several depending on how you approach things. You will do loops that you will make mistakes but will learn things that help on the next loop. Arkane has stressed that while stealth is an option, this is not like Dishonored, and they removed the ability to simply incapacate a person. If you go stealthy but get discovered you have a lot more freedom to "go loud" to escape and continue rather than feel you f'd up your run
Alongside all that, there's another assassin that's out to stop you, and depending on your game settings, this will either be a computer controlled opponent or another online player in that role (think competitive Dark Souls).
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The timing will give it more room in the market than May:
http://www.shacknews.com/chatty?id=40543196-
Also I wonder how this affects the PS exclusivity deal - does that start the moment it hits the PS console, or did it start at a different time? Eg: may there have be been pressure now from their new owners MS on that delay that if the exclusivity was meant to start sooner and will end, say, 6 months into release instead of a year with the delay, that clearly feeds better to MS.
I don't feel MS is that underhanded in how they operate Xbox games nowadays, but you never know.
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