Anthem Next has been canceled by BioWare
The Anthem dream is over, as BioWare has pulled the plug on Anthem Next.
Over the last few weeks, there was word that Electronic Arts would decide on the fate of Anthem's revamp, Anthem Next. Some people were surprised to hear that, not so much because they were curious about Anthem's fate, but because they were more surprised that Anthem's continuing existence was still being debated. Well, if Anthem wasn't dead before, it appears to be dead now, because Anthem Next looks to be no more.
The following was posted to the BioWare website on Wednesday:
Friends,
In the spirit of transparency and closure we wanted to share that we’ve made the difficult decision to stop our new development work on Anthem (aka Anthem NEXT). We will, however, continue to keep the Anthem live service running as it exists today.
Since Anthem’s launch, the team has been working hard to continually improve the game, releasing multiple updates that brought with them a variety of improvements and introduced new content to play. Towards the end of 2019 we expanded on that effort and started working on a more fundamental restructure of the game.
During the development we’ve provided updates revealing some of the team’s work through blog posts and conversations with you on social media and it’s been inspiring for us to see the positive reactions and feedback. I’ve been incredibly proud of the work the team has been doing, and excited to see and play each new build of the experience.
2020 was a year unlike any other however and while we continue to make progress against all our game projects at BioWare, working from home during the pandemic has had an impact on our productivity and not everything we had planned as a studio before COVID-19 can be accomplished without putting undue stress on our teams.
I know this will be disappointing to the community of Anthem players who have been excited to see the improvements we’ve been working on. It’s also disappointing for the team who were doing brilliant work. And for me personally, Anthem is what brought me to BioWare, and the last two years have been some of the most challenging and rewarding experiences of my career.
Game development is hard. Decisions like these are not easy. Moving forward, we need to laser focus our efforts as a studio and strengthen the next Dragon Age, and Mass Effect titles while continuing to provide quality updates to Star Wars: The Old Republic.
To the Anthem community, thank you for your passion and creativity. Your feedback and suggestions most certainly help shape the team’s direction, and on a personal note, your kindness and encouragement were much needed last year.
Please stay safe and be kind to each other. Strong alone, stronger together.
Bloomberg's Jason Schreier also confirmed the cancellation on Wednesday. This comes following a February 9 report that EA executives would meet that week to ultimately decide Anthem's fate. When that week came and went with no indication of the game's future, things didn't look good. Sure enough, Anthem Next now looks to be dead, despite BioWare hoping to salvage the game as recently as last summer. Unfortunately, it looked like there were too many hurdles for BioWare to overcome. As we noted in our review, Anthem was not good at all and with COVID-19 impacting development, too much time had passed to save the project.
Anthem will continue to exist in its current form. However, this is the end for the game, as BioWare will now focus on Dragon Age 4, Mass Effect: Legendary Edition, and Star Wars: The Old Republic. We'll follow the Anthem story (or lack thereof) here at Shacknews, so stay tuned for the latest.
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Ozzie Mejia posted a new article, Anthem Next has been canceled by BioWare
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EA says nah to Anthem 2.0
y'all work in the next Dragon age now:
https://twitter.com/jasonschreier/status/1364654789443862528-
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The flying was broken? The only issue I recall around that was the rubber-banding, which was a networking issue, which they resolved during the beta IIRC. When network wasn't a problem, the flying seemed to always work well? It is like it was the only system they had spent appropriate time on prior to launch.
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Their blog post
https://blog.bioware.com/2021/02/24/anthem-update/ -
I have a copy of Anthem for Xbox One that I got for $5 a few years ago on Black Friday that I've never opened.
For some reason reading this about no Anthem 2.0 makes me want to buy it on Origin for PC and check it out (in a morbidly curious kinda way) and keep that Xbox copy sealed. Not that it'll be worth anything, I just kinda like leaving it undisturbed. -
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https://kotaku.com/how-biowares-anthem-went-wrong-1833731964
Yeah yeah kotaku link but it’s basically the definitive story on why Anthem is such a clusterfuck.
It starts out by saying the name of the game was changed literally days before the E3 reveal because they couldn’t secure the trademark to the original name, Beyond, so they renamed it to Anthem. They’d even had Beyond T-shirts made already.
It goes downhill from there. -
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I mean the flying was one of the best parts of that game. There is a core of a really interesting story and gameplay loop there. But it was trying too hard to be Destiny. It also didn't have any end game content, from what I am told. I am also not a group play squad person. I solo'd a bit of Anthem, but you get a ramp eventually where you basically have to play with a group. That's not something I am interested in.
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What’s really weird is that I’ve never played a Dragon Age game and I’m not sure I could recognize the game if you showed me a screenshot. Like, other games I don’t play I could still recognize but Dragon Age is this massive franchise I’m not sure I’ve ever really seen much of. Or I have and it’s not memorable. Or distinguishable.
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Yeah, I've never touched the series but it's hard to find a single coherent feature accross all episodes.
From what little I've seen, Inquisition is less grimdark than DA Origins and DA2, combat system seems to change from one game to another, none of the episode seems to have the same scope, etc
I know it's BioWare having its own take on a fantasy setting but I'd take anything Forgotten Realms related over what unoriginal setting they seemed to have delivered. -
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I never really played the other ones, except for a couple of hours of the first one. I honestly couldn't tell you much at all about DA:I other than there was a catapult thingy at some point and I spent way too much time running across a giant map to kill the equivalent of rats. I called it quits after 7-8 hours.
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I can't agree with this. The writing in DA:I, while not stellar, was infinitely better than the trash tier Joss Whedon fanfic style writing in ME:A. At least DA:I had compelling characters, ME:A didn't even have that.
The biggest mistake for DA:I was the horrible opening area that people felt compelled to try to 80% complete before moving on with the main story.
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https://pbs.twimg.com/media/D9KsuCZXsAEROTl?format=jpg&name=large
Memory serves the game was pretty new when this was posted-
Whoever wrote that sign... *twitches*
https://i.imgur.com/5oK4GCa.png
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I don't believe that, if only because Square-Enix already has experience with rehabilitating a broken launch and knows it can be viable (see FFXIV). They haven't stopped working on the game and it's in a significantly better state now than it was at launch. Still needs a ton of improvement, but they're clearly making the effort - Anthem devs had already gone into hibernation by this point.
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Yeah it makes sense. The game is already heavily discounted, doesn’t have a subscription, and not many play it.
Why invest money into a game that you won’t see back in any way? Can’t have it be a paid DLC as people will be mad.
I doubt it’ll lead to many more sales either as the game is part of ea plus/game pass. Maybe only to save the brand? Even then it’s beyond repair. -
not surprised in the least. I never thought for one second that EA of all people would put in the same effort that square put forward to save FF. Its not even comparable honestly. Saving the franchise that is the core of your studio is one thing, wasting a ton a resources on a new IP that has already crashed and burned, not so much
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They’ll send it here https://www.cnet.com/news/found-ataris-e-t-games-dug-up-from-new-mexico-landfill/
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That sucks about anthem for folks who liked it.
I dont have high hopes for da4 but DAI was better than FO4 imo!
If you play through DAI using the infinite blink mod, travel is so much better. I stopped playing in like 2017ish and never did the dlc so new character to finish it all to have a savegame for da4.
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I played it a bit last night. First time since the open beta. I think the biggest annoyance is the loot all seems the same. You get the same guns, only now they have bigger damage numbers. The world is pretty, and flying feels great. I'll probably jump back in at some point, but Outriders demo drops today.
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