All Fragments and best ones to use - Destiny 2
Keep track of all the Fragments in Destiny 2 and which ones you should be using.
Fragments are a new type of ability modifier in Destiny 2. Introduced with the Beyond Light expansion in 2020, Fragments drastically improve player builds and allow them to fine-tune their playstyle. With so many to choose from, and only being able to unlock them one at a time, picking the right one to unlock and the best ones to use can be tough. And now, with the release of Season 18, there are Stasis Fragments, Void Fragments, Solar Fragments, and Arc Fragments. Let’s see what’s on offer and what you should be equipping.
All Stasis Fragments
There are quite a few Stasis Fragments for players to unlock in Destiny 2. As the game continues to expand and evolve, players should likely expect more to be added to the sandbox. Below are all the Stasis Fragments currently available in the game.
Stasis Fragments | ||
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Fragment | Effect | Stat change |
Whisper of Hedrons | Dramatically increases weapon stability, weapon aim assist, Mobility, Resilience, and Recovery after freezing a target with Stasis. | -10 Strength |
Whisper of Fissures | Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target. | |
Whisper of Refraction | Defeating slowed or frozen targets grants you class ability energy. | |
Whisper of Durance | Slow from your abilities lasts longer. For those abilities that linger, their duration will also increase. | +10 Strength |
Whisper of Bonds | Defeating frozen targets grants you Super energy. | -10 Intellect -10 Discipline |
Whisper of Shards | Shattering a Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional Stasis crystals increases the duration of this benefit. | +10 Resilience |
Whisper of Chains | Gain a chance to create a Stasis Shard when defeating a target while you have one or more stacks of Frost Armor. | +10 Recovery |
Whisper of Torment | You gain grenade energy each time you take damage from combatants. | |
Whisper of Fractures | Grants a stack of Frost Armor when you shatter any frozen target with a melee attack. | -10 Discipline |
Whisper of Impetus | Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed. | |
Whisper of Conduction | Nearby Stasis shards track to your position. |
+10 Resilience |
Whisper of Rending | Kinetic weapons do increased damage to Stasis crystals and frozen targets. | |
Whisper of Hunger | Increases the melee energy gained from picking up Stasis shards. |
-10 Mobility |
Whisper of Rime | Collecting a Stasis shard grants a small amount of overshield, which falls off after 10 seconds. Collecting additional shards adds to the overshield and refreshes the timer. | |
Whisper of Chill | Stasis weapon final blows have a chance to create a Stasis Shard. | |
Whisper of Reversal | While you have Frost Armor, dealing or receiving physical melee (i.e., not projectile melee) damage slows your victim or attacker. |
All Void Fragments
With the release of The Witch Queen in 2022 came Void 3.0, which introduced Void Fragments. These enhance how you build and use your Void subclass, improving and tweaking different areas.
Void Fragments | ||
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Fragment | Effect | Stat change |
Echo of Starvation | Picking up an Orb of Power grants Devour | -10 Recovery |
Echo of Persistence | Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. | -10 Recovery |
Echo of Explusion | Void ability final blows cause targets to explode. | +10 Intellect |
Echo of Reprisal | Final blows when surrounded by combatants grant Super energy. | |
Echo of Provision | Damaging targets with grenades grants melee energy. | -10 Strength |
Echo of Exchange | Melee final blows grant grenade energy. | |
Echo of Remnants | Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration. | |
Echo of Undermining | Your Void grenades weaken targets. | -20 Discipline |
Echo of Leeching | Melee final blows start health regeneration for you and nearby allies. | +10 Resilience |
Echo of Domineering | After suppressing a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves. | +10 Discipline |
Echo of Dilation | While crouched, you sneak faster and gain enhanced radar resolution. | +10 Mobility +10 Intellect |
Echo of Instability | Defeating targets with grenades grants Volatile Rounds to your Void weapons. | +10 Strength |
Echo of Harvest | Defeating weakened targets with precision final blows will create an Orb of Power. | -10 Intellect |
Echo of Obscurity | Finisher final blows grant Invisibility. | +10 Recovery |
Echo of Cessation | Finisher final blows create a burst of Void damage that causes nearby enemies to become volatile. Defeating volatile targets creates a Void breach. | |
Echo of Vigilance | Defeating a target when your shields are depleted, grants you a temporary Void overshield. |
All Solar Fragments
The release of Season of the Haunted introduced Solar 3.0 and with it a slew of new Solar Fragments. These will allow players to further tweak their builds, leaning into a new set of verbs that focus on scorching, igniting, and healing effects.
Solar Fragments | ||
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Fragment | Effect | Stat change |
Ember of Singeing | Your class ability recharges faster when you scorch targets. | |
Ember of Benevolence | Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration. | -10 Discipline |
Ember of Beams | Your Solar Super projectiles have stronger target acquisition. | +10 Intellect |
Ember of Empyrean | Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. | -10 Resilience |
Ember of Combustion | Final blows with your Solar Super cause targets to ignite. | +10 Strength |
Ember of Torches | Powered melee attacks against combatants make you and nearby allies radiant. | |
Ember of Char | Your Solar ignitions spread scorch to affecterd targets. | +10 Discipline |
Ember of Tempering | Solar weapon final blows grant you and your allies inceased recovery for a short duration. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. | -10 Recovery |
Ember of Blistering | Defeating targets with Solar ignitions grants grenade energy. | |
Ember of Solace | Radiant and restoration effects applied to you have increased duration. | |
Ember of Eruption | Your Solar ignitions have increased area of effect. | +10 Strength |
Ember of Ashes | You apply more scorch stacks to targets. | |
Ember of Wonder | Rapidly defeating multiple targets with Solar ignitions generates an Orb of Power. | +10 Resilience |
Ember of Searing | Defeating scorched targets grants melee energy. | +10 Recovery |
Ember of Mercy | When you revive an ally, you and other nearby allies gain Restoration. Picking up a Solar Flare grants Restoration. | |
Ember of Resolve | Solar grenade final blows heal you. |
All Arc Fragments
Arc 3.0 arrived with Seasn 18 in Destiny 2. This new system revamped the Arc subclasses which meant new Fragments were added. As was the case previously, Arc Fragments give players more control over their builds. Right now, only four Fragments are known of following Bungie's Arc 3.0 overview.
Arc Fragments | ||
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Fragment | Effect | Stat change |
Spark of Beacons | While you are amplified, your Arc Special and Power weapon final blows create a blinding explosion. | |
Spark of Resistance | While surrounded by combatants, you are more resistant to incoming damage. | +10 Strength |
Spark of Momentum | Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy. | |
Spark of Shock | Your Arc grenade jolts targets. | -10 Discipline |
Spark of Ions | Defeating a jolted target creates an Ionic Trace. | |
Spark of Discharge | Arc weapon final blows have a chance to create an Ionic Trace. | -10 Strength |
Spark of Frequency | Melee hits greatly increase your reload speed for a short durection and powered melee hits grant 15 weapon stability. | |
Spark of Focus | After sprinting for a short time, your class ability regeneration is increased. | -10 Recovery |
Spark of Recharge | While critically wounded, your melee and grenade energy regenerates more quickly. | |
Spark of Magnitude | Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. | |
Spark of Amplitude | Rapidly defeating targets while you are amplified creates an Orb of Power. | |
Spark of Feedback | Taking melee damage briefly increases your outgoing melee damage. | +10 Resilience |
Spark of Volts | Finishers make you amplified. | +10 Recovery |
Spark of Brilliance | Defeating a blinded target with precision damage creates a blinding explosion. | +10 Intellect |
Spark of Instinct | When critically wounded, taking damage from nearby enemies emits a burst of damaging Arc energy that jolts targets. | |
Spark of Haste | You have greatly increased Resilience, Recovery, and Mobility while sprinting. |
All Strand Fragments
Destiny 2: Lightfall introduced the second Darkness subclass, Strand. This new telekinetic element offers a host of new Fragments that change how each subclass plays.
Strand Fragments | ||
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Fragment | Effect | Stat change |
Thread of Mind | Defeating suspended targets grants class ability energy. | |
Thread of Fury | Damaging targets with a Tangle grants melee energy. | -10 Strength |
Thread of Ascent | Activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration. | +10 Mobility |
Thread of Finality | Finisher final blows create Threadlings. | +10 Recovery |
Thread of Warding | Picking up an Orb of Power grants Woven Mail. | -10 Resilience |
Thread of Wisdom | Defeating suspended targets with precision final blows creates an Orb of Power. | |
Thread of Rebirth | Strand weapon final blows have a chance to create a Threadling. | |
Thread of Transmutation | While you have Woven Mail, weapon final blows create a Tangle. | +10 Strength |
Thread of Propagation | Powered melee final blows grant your Strand weapon Unraveling Rounds. | |
Thread of Evolution | Threadlings travel farther and deal additional damage. | +10 Intellect |
Thread of Isolation | Landing rapid precision hits emits a severing burst from the target. | |
Thread of Binding | Super final blows emit a suspending burst from the target. | +10 Resilience |
Thread of Generation | Dealing damage generates grenade energy. | -10 Discipline |
Thread of Continuity | Suspend, unravel, and sever effects applied to targets have increased duration. | +10 Strength |
All Prismatic Fragments
Bungie revealed the new Prismatic subclass in its developer preview of The Finals Shape on April 9, 2024. The following day, the company showcased a special blog post that highlighted a few of the available Fragments for Prismatic. When The Final Shape released on June 4, 2024, players could start collecting a whopping 21 Fragments for this new subclass. Take a look at our guide on how to unlock all Prismatic Fragments, Aspects, and abilities.
Prismatic Fragments | ||
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Fragment | Effect | Stat change |
Facet of Awakening | Rapid elemental final blows and super final blows generate an elemental pickup of the matching damage type. | +10 Resilience |
Facet of Balance | Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenade energy. | |
Facet of Blessing | Melee final blows start health regeneration. While Transcendent, melee final blows start health regeneration for you and nearby allies. | |
Facet of Bravery | Defeating targets with grenades grants Volatile Rounds to your Void weapons. Defeating targets with powered melees grants Unraveling Rounds to your Strand weapons. | |
Facet of Command | Freezing or suppressing a target reloads your equipped weapons and increases stability, aim assist, and airborne effectiveness. Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach. | |
Facet of Courage | Your Light abilities deal increased damage to targets afflicted with Darkness debuffs. | +10 Discipline |
Facet of Dawn | Powered melee hits against targets make you Radiant. Powered melee final blows make both you and nearby allies Radiant. | -10 Strength |
Facet of Defiance | Finishers create a detonation that either Jolts, Scorches, Slows, Severs, or makes targets Volatile, based on the damage type of your equipped super. | |
Facet of Devotion | Defeating targets afflicted with a Darkness debuff grants bonus Light Transcendence energy. | +10 Strength |
Facet of Dominance | Your Void grenades Weaken targets. Your Arc grenades Jolt targets. | |
Facet of Generosity | Defeating targets while Transcendent creates Orbs of Power for your allies. | |
Facet of Grace | Damaging targets with Kinetic weapons grants you bonus Transcendence energy. Defeating targets with your Super grants you and nearby allies bonus Transcendence energy. | -10 Resilience |
Facet of Honor | Collecting an elemental pickup or destroying a Tangle grants Transcendence energy of the same type. | +10 Strength |
Facet of Hope | While you have an elemental buff, your class ability regenerates more quickly. | |
Facet of Isolation | Rapid precision hits emits a severing burst from the target. While Transcendent, the effect is amplified. | |
Facet of Justice | While Transcendent, your ability final blows cause explosions. | +10 Intellect |
Facet of Mending | Grenade final blows cure you. Transcendent grenade final blows increase the strength of this effect. | |
Facet of Protection | While surrounded by enemies, you are more resistant to incoming damage. While Transcendent, the effect is increased. | +10 Strength |
Facet of Purpose | Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield, based on the damage type of your equipped super. | -10 Recovery |
Facet of Ruin | Increases the size and damage of shattering a Stasis Crystal or Frozen target. Increases the size of Solar Ignitions. | +10 Mobility |
Facet of Sacrifice | While you have a Light buff, ability final blows grant bonus Darkness Transcendence energy. | +10 Discipline |
As Fragments are added, the variety of builds available to players across all subclass elements is going to grow. With the information of all the Fragments in Destiny 2, you can start planning your builds, which should certainly include some of the many mods in Destiny 2. Sparrow over to the Shacknews Destiny 2 guide for more insights into builds and weapon recommendations.
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