Marvel's Avengers pushes back Kate Bishop DLC and delays next-gen launch
Square Enix and Crystal Dynamics posted a state of the game update on Marvel's Avengers, where they shared several changes in development plans.
Marvel’s Avengers has only been out for a couple of months, but has already had quite the journey leading up to and after its release. Met with lukewarm responses, many players praised the game's story, while the game’s multiplayer mode struggled to garner that same love. Analytics have backed up this idea, as Marvel’s Avengers has struggled to maintain a larger playerbase following release. Originally set to get some DLC as well as a next-gen launch soon, Square Enix and Crystal Dynamics have announced that Marvel’s Avengers will now launch in 2021 for the Xbox Series X.
A state of the game update was posted to the Square Enix website, where Crystal Dynamics Head of Studio Scot Amos spoke to fans about a number of matters. First, he thanked those that have stuck with the game and played through what was a very buggy online experience at launch. As a thank you, players will receive the following items in a free bundle:
- Credits: 1500 – Enough for a Legendary Skin and Nameplate from the Marketplace
- Units: 7000
- Upgrade Modules: 250
- DNA Keys: 20
- A Sarah Garza-Inspired Nameplate
This bundle will be available from October 22 to November 5.
In this post, Amos also speaks to the future content in Marvel’s Avengers. The developer had initially planned to launch the Kate Bishop DLC this month, but the new character, along with her story-expanding missions, have been delayed. It’s currently unclear when Kate Bishop will now arrive in Marvel’s Avengers.
Marvel’s Avengers was originally scheduled to launch for the next-gen consoles alongside their respective launches this November, but that has been delayed as well. Marvel’s Avengers will now launch on the Xbox Series X and PlayStation 5 in 2021. Crystal Dynamics promises that more details will come soon.
Marvel’s Avengers’ online mode has struggled to garner a large player base, as we recently saw reports that the game had dipped below 1,000 concurrent players. We praised the game in our Shacknews review, but shared the common gripes with the multiplayer component. Count on Shacknews for the latest news and updates on Marvel’s Avengers.
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Donovan Erskine posted a new article, Marvel's Avengers pushes back Kate Bishop DLC and delays next-gen launch
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Hulk is actually super fun late game. He does so much AOE damage with the ground pound. It's hilarious if you have someone in your party with Pym particle effects if you fight Taskmaster on top of the building because if he gets shrunk you can pick him up and just toss him over the side for a quick kill (although you don't get any drops).
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I dont think this is anywhere near as bad as Anthem, there is a lot more to like. The single player story alone is worth the price of admission. The games as a service part I am not as excited about as I once was, but at this point I already got my monies worth, the rest might just be gravy on top if I go back in.
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I still play this game regularly. The recent QoL patch was pretty good and they added a little bit of weekly/daily content for high power level folks.
There's gonna be a lot of other stuff to play in November though, so I don't know how I feel about that content getting delayed into PS5/Yakuza/Cyberpunk land.