Godfall new combat gameplay video showcases skill-based melee & various weapons

Counterplay Games has described Godfall as a looter slasher that's half loot and half skill-based in combat, which was demonstrated in a new gameplay video.

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Gearbox Software and developer Counterplay Games have been hard at work getting Godfall ready for launch this holiday on the PlayStation 5. The game Counterplay is putting together was described by the studio as a looter slasher where skilled melee combat is as important as good gear. During a recent Godfall gameplay reveal, the skill end of its combat was heavily demonstrated.

Godfall’s new combat gameplay video made an appearance during the PlayStation State of Play on August 6, 2020. In the game, player will have a choice between several archetypes of weapon classes: the longsword, dual blades, polearm, two-handed warhammer, and two-handed greatsword. Each will have a myriad of ways in which you can use it to defeat your enemies, and you can get a glimpse of the breakdown of the longsword and dual blades in the video below.

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TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on Twitter @JohnnyChugs.

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