Xbox Series X is the new name for Project Scarlett
Xbox Project Scarlett finally has an official name. Meet the new Xbox Series X.
Xbox fans have spent the past couple of years soaking up rumors, leaks, and all manner of things concerning the next generation of Xbox consoles. Now, though, we finally have some solid information, thanks to a reveal trailer showcased during The Game Awards 2019 ceremony earlier tonight.
In the trailer we get our first real look at the final design for the Xbox Series X, which is the official name for what we’ve been calling Project Scarlett up to this point. The design is a bit offputting for some, though I’m personally a fan of the more tower-like design. In an official post shared on the Xbox website, we were able to learn a bit more about the upcoming console which is still slated for a Holiday 2020 release date.
Xbox writes, “Xbox Series X will be our fastest, most powerful console ever and set a new bar for performance, speed and compatibility, allowing you to bring your gaming legacy, thousands of games from three generations and more forward with you.” Over the past couple of years, Microsoft has worked hard to bring several games from previous Xbox generations to the Xbox One, and this won’t stop as we prepare for the inevitable release of Xbox Series X. It looks like the company is going to remain dedicated to compatibility, which is something many fans will be happy to learn.
On top of this, the new design also appears to support both vertical and horizontal layouts, with the blog post stating, “We also designed Xbox Series X to support both vertical and horizontal orientation. It’s bold and unique, very much like our fans around the world and the team of collaborators and innovators who built it.”
You can learn more about Xbox Series X by checking out the trailer above. Also, make sure you keep an eye on our news hub for even more info about the upcoming console.
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Josh Hawkins posted a new article, Xbox Series X is the new name for Project Scarlett
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Nintendo did something different with the Nintendo Switch + Dock. Obviously they did it as a design trade off to let it be portable and it is still relatively small, but I don't think it hurt sales just because it doesn't fit in 100% of TV setups.
I think Microsoft will be fine but I hope it goes horizontal. -
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I'll believe it when I see it.. the Xbox X is supposed to have a ~12 TFLOPS GPU. So it's a hair faster than the RTX 2080 on paper.
The 2080 card can do 4K @ 60fps average with some settings turned down on most games, but it's not going to do 4K @ 60fps on "Ultra Settings".
Though console makers have thrown numbers around for years and still developers seem to push for higher fidelity graphics at 30fps over 60fps frame rates. I think MS would have to really push the whole 60fps thing asking developers to keep that 60fps target. -
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At this point, there's no excuse for not having it.
But man, if Sony were to manage PS5 having full BC (basically, letting us use our PSN-purchased PS1, 2, 3 games), their library would make me never look back and go all in there.
Especially since MS has this obvious commitment to PC shit now, so I can safely just upgrade my PC (which I was going to do for Cyberpunk anyway) and play all their stuff there. -
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With a name like that they’re almost certainly launching with tiers, allowing them to have a $500 console as well as a $400 console so the whole thing isn’t a catastrophe. It may also mean that they may have more iterations down the road like you see with the Apple Watch series, smartphones, etc.
“Series” lets them have a unified name for a more diverse product line than we usually get. I suppose having 2k and 4k consoles side by side is what made them feel safe enough to do this. -
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That's what I'm thinking too. Media hasn't been talking about it, but look at how much detail is going into AAA games, and it's going to have to increase for 4k rendering. Also considering how soon after release games are being discounted, I can't see how they will keep a $60 price point with the next gen. That'll end up being a point in Nintendo's favor next holiday.
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one x can already push that in certain titles so i would imagine that being the standard (with some exceptions obviously for story-rich SP games etc) on much more powerful hardware should be feasible within a ~ $500 price point.
hell maybe they'll go loss-leader and do a $399 or $449 launch, who knows.
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A PS4 dev may correct me, but what I've read is that the PS4 downloads delta updates but then replicates and patches a duplicate of the entire game install, which is why you see the endless "Copying..." when patching big games. The idea is that if the console loses power or something mid-patch, the base game install won't be corrupted and require you to redownload it. I agree the whole thing is very annoying in practice.
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Dude think about the size of your average game these days. The way the PS4's file system and delta updates work, you could barely fit Modern Warfare in 256GB and have room left over for the necessary system cache.
These machines will ship with 1TB bare minimum if not 2, and I doubt it will be expandable, although if it is you'll probably be looking at buying a branded drive straight from Sony/MS rather than the anything-goes approach they have now.-
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Dude, Series X has USB ports on the front. I will be shocked if I can't plug in the exact same USB 3.0 external drive I have now. Maybe I won't play the games from that drive or it will act as a archive location. But no way MS goes to the branded expansion storage like they had with the 360. They learned that lesson.
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I doubt they would price it that high.. I'm guess they will probably take a loss on hardware and sell it for $499, or possibly $549 to $599 isn't a stretch either.
I mean AMD's top end Radeon VII that is pretty much the same performance target is $699. Which analysis on the graphics card's wholesale parts put it at around $650 to $700 so they weren't making much money on those GPUs at all.
We don't have all the specs yet but I'm pretty sure the Xbox Series X when you look at all the pieces is well north of $500 for all the components. But for the thing to sell it really can't be priced far off from what the PS5 will launch at.
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It's been known there are two versions in development. MS won't risk trying to manufacture more than just 2 SKUs. The inventory logistics would not be practical. I'm sure they're challenged enough with the number of pack-in configs they push; mostly online. Top end price is going to be $499 USD. And, I bet they're doing a ton of market research to try to understand which version will sell better, the $499 (but I'm hoping for $349) or the $299 model. At least, I really hope that discless version is true and that they bring it in at $299. It's all speculation.
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I think they eventually get to that last one on your list, but not at launch. I think they wait to see how the all digital One S does over the next 12 months. Also, Stadia getting shit on is telling them a lot about people's appetite for streaming games experience. Obviously Google fucked up by making people pay full price for games. But the performance matters to people too.
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This is how I feel. I have been pricing out components for a new PC build. But do I really want all the hassle of that when I still won't have a machine that will do 4k@60? Not to mention there are no good HDR monitors out there. The best visual experience will be a Xbox Series X in my living room for $500. Done deal.
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