Astroneer coming to PS4 this fall, but not Nintendo Switch
Joe Tirado is totally slacking over there at System Era Softworks, but PS4 players have some Astroneer goodness heading their way.
System Era Softworks has announced that they are bringing their super awesome space co-op adventure game Astroneer to the Sony PlayStation 4. Please take a look at the new trailer from the PS4 YouTube channel.
Last year at PAX West 2018, Joe Tirado talked about ketchup doritos and Nintendo Switch, but the sly fox did not mention PS4. We will be following up with the team at System Era Softworks at PAX West 2019 to figure out exactly why they don't love Nintendo Switch owners.
Will Nintendo Switch owners eventually get to join the cool kids club, or does Joe Tirado just hate us? The decision to release the game on PS4 is great for the studio, and maybe this will give them a great opportunity to reach new players, but Joe is pretty much a jerk. He confirmed Switch last year, and then he goes and puts the game out on PlayStation 4. Pretty sneaky, Joe.
Astroneer is out now on Steam, and Xbox One. If you haven't played the game, or are on the fence, check out Shacknews Managing Editor Bill Lavoy's Astroneer review. PS4 players can look forward to a fall release for Astroneer. Head over to the PlayStation Store to pick up the game or add it to your wish list.
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Asif Khan posted a new article, Astroneer coming to PS4 this fall, but not Nintendo Switch
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DOOM 2016 on the Switch showed that in the right hands and with the right trade offs you can get modern games to run acceptably on the Switch, but it could be Astroneer doesn’t lend itself to those sorts of tradeoffs or technical changes.
Plus it usually involves hiring someone like Panic Button and it just might not be worth it.
But it does explain why so many old-but-not-ancient games like Bulletstorm and Space Asshole Red Faction Guerrilla are coming over - once the game is a few years old it’s a lot more feasible.
But I’m still kinda shocked DOOM Eternal is a day-one release on Switch.
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