Watch the first Google Stadia Connect live stream here
A deluge of new Google Stadia information is about to hit, and you can watch all the action go down right here with us at Shacknews.
Google's Stadia Connect press conference is about to air, about a week ahead of the deluge of information that's about to come out of E3 2019, and we're ready to see what Google has up its sleeve.
If you're ready to catch the entirety of the conference, be sure to park it right here at Shacknews and check out the stream below when it goes live today at 12 PM ET. We're expecting additional information on Stadia's impending launch date, pricing structure, and new game announcements to round things out.
In case you're a bit out of the loop, Stadia is Google's new gaming platform that we first got wind of back in march. The cloud-based gaming system will allow players to stream their games without the use of a set-top box or console. This will supposedly allow players to stream AAA-quality titles to any device over the internet.
This means any devices, including PCs, TVs, phones – whatever you've got, with 60 fps, HDR, and 4K resolution. The goal is supposedly to eventually support up to 8K resolution and 120 fps, but we're not sure how that'll shake out just yet. Early titles we know about right now will include Doom Eternal and Assassin's Creed Odyssey, but there's also a rumored Destiny 2 project in the works.
For all the details, be sure to keep it locked here at Shacknews, where we'll be bringing you all the relevant details live from the stream as it airs. Be sure to leave your thoughts on all the new details here – we're eager to hear what you think.
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Brittany Vincent posted a new article, Watch the first Google Stadia Connect live stream here
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Yeah but not at launch. They were just like Stadia (monthly fee in addition to buying games full price) and only added the AYCE option later when that didn’t go over so well.
My favorite was when OnLive did a deal with, I think it was one of the Deus Ex games, where they included a slip of paper with an OnLive code in the box. GameStop ordered all their employees at the stores to open up every copy and remove the slip of paper and throw it away. The publisher responded by pulling all copies of the PC version from stores.-
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The part I forgot to mention was that GameStop was mulling over or unveiling their own streaming service (which I’m pretty sure either never launched or at least is gone/dead now) and Eidos or whoever had never mentioned this code thing before. But yeah, it’s both a dick move as well as the sort of maneuver that reminds you who is in charge when it comes to retail.
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The way to convince people that Streaming Video Anything is viable is to to compare it to Netflix. When done right, Netflix video quality is pretty good, especially on non-intensive things like David Letterman interviews or House of Cards style dramas so it’s an analogy that goes a long way to convincing people something that involves Streaming Video could be good.
But besides being a flawed analogy to begin with (everything on Netflix is a pre-rendered video that can cache) it also forms this connection in people’s minds that the business model of Netflix is being ported over as well.
And indeed, Microsoft’s Game Pass is basically the business model of Netflix Streaming without the technical angle of it. So it’s not a stretch to thing someone would do both. Hell, before next week is over Microsoft might announce they’re doing both.
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I am curious to see how the streaming turns out, but I think most people probably feel safer owning something physically. I know that's why I still like to get physical games. If Sony went out of business, I could still play the games I have on my PS4. If Google shuts down Stadia, I have no idea what happens.
A good way to show this is how the original NES still works but if you have a computer from 1985 there is almost no way for you to duplicate what you did on that PC on a newer one.-
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Exactly. So far every medium with good streaming has seen consumers move en masse to streaming. If games don't make the shift it'll be because of unique technical challenges for the medium.
As far as ownership vs rental goes it's not even as big a shift as many think. 100m+ households were regularly paying $100/mo or whatever for cable TV to "rent" content, spending massively less on buying VHS/DVD/Blu-ray content. They'd even lose access to content they'd previously had if they stopped paying a subscription! -
I get that digital is the future and that we will be forced into it eventually. I'm not even saying its bad.
Steam is a bit different than Stadia, as I believe I can still keep and play the games I buy if Steam shuts down. I haven't seen any sales figures for digital movies, most people stream those fine but you are not buying the individual movies and keeping them on a device that you can only watch them through. (I'm not anyway)
It seems like with Stadia, you would lose the games entirely if Stadia shuts down.
You are correct about music though.-
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Occasionally a game doesn’t use Steam’s DRM and just uses it as a content downloader (older games especially) but yeah, the reality is no one knows what happens if Steam were to shut down, not even Valve. Even for games that don’t use Steam’s DRM you’d probably not ever be able to download them again since the content servers would be offline.
This is one of the perks of GOG - since all their games have no DRM, you’re able to make backups of the installers that never need to dial home to anything. But a lot of brand new AAA games aren’t on GOG, not at release anyway. -
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Because there are huge benefits to going with steam. I use Big Picture mode as my main HTPC interface and it's awesome. Cloud saves are great. Integrated friends and whatnot is WAY better than the variety of clients we had before.
Fuck, Fileshack practically used to exist because patching games was a major pain in the ass.
Steam is kinda a victim of its success; what it provides has become so expected people forget what all it really does do.-
Yea, I was never a big PC gamer. I went from installing all my own games from disc (Starcraft, Diablo, etc) to console gaming. The only games I play on my PC are some older FPSs and Astroneer. Possibly the occasional 5 dollar sale game I missed out on.
I would still think that if you spent thousands of dollars on games through Steam and lost access to them for some reason it would be a huge problem.
I guess the way Steam works by installing to the PC directly feels "safer" than the Stadia streaming when buying games.-
Well the thing is that's basically just an unlikely hypothetical as of yet - the only people who've ever lost access to their library right now are those that tried to use stolen or fake credit cards and basically had their accounts banned.
Steam has been around for over a decade and Valve is still super profitable; there's no reason to assume they're going anywhere anytime soon. And while there's no way to judge the validity or specifics, Gabe has always said that people would be taken care of in the event that somehow did happen.
So in a practical sense it isn't any worse; only the future can tell whether that continues to be the case or not. But if it bothers you GOG is available and is starting to offer more and more of the benefits while also allowing DRM-free downloads.
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Google Fiber didn't just suddenly disappear in a year. It took quite awhile to give up on such a massive investment.
Also any well thought out analysis of Google Fiber made clear it was DOA. It remains to be seen whether game streaming like this can be sufficiently profitable but it's not an obvious failure up front like Google Fiber was going to be.
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This has always seemed to me to be the biggest paradox of game streaming: those most likely to be in a position to ideally experience it are the least likely to want to use it. People who want to play high end games and have great internet connections don’t want to bother with the hassle or the factors and the casual gamers who play games that stream well don’t understand why you’d want to pay a monthly fee for Peggle or whatever the kids do these days.
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