Console commands and how to enable cheats in Risk of Rain 2
Here's the full list of console commands Risk of Rain 2, including how to access the developer command console and enable cheats.
Like many modern PC games, Risk of Rain 2 includes a developer console that players can access in order to adjust several different game settings and parameters. As players might expect, the developer console easy to access, and it's also the only way to enable cheats in the game. Those looking to make the most out of the latest Hopoo Games release can learn about all of these different options and adjustments by browsing through the complete list of console commands in Risk of Rain 2.
How to access developer console in Risk of Rain 2
Accessing the developer console in Risk of Rain 2 is simple: press the Ctrl, Alt, and ` keys simultaneously. If the final key—the grave accent key—seems hard to find, worry not: it's the key beneath the Escape key, immediately to the left of the number 1 on most common keyboards.
By pressing Ctrl + Alt + ` together, players will bring up the developer console. From here they'll be able to access a number of different commands and adjust several different game parameters. It's here that players will need to change the value of the "cheats" parameter to "1" in order to enable cheats in Risk of Rain 2. Do note that setting the cheats value to 1 will disable achievements and stat tracking, and will also lock progression until the game has been restarted.
Risk of Rain 2 console commands and default settings
Below you'll find the full list of Risk of Rain 2 console commands. Many of the commands correspond to set values that can be adjusted by the player; in these cases we have provided the default settings for each of these commands. Note that some of the values will be set by the game software itself based on the machine running it, and default values are subject to change pending upcoming Early Access builds.
- aim_stick_assist_max_delta
- Description: The maximum amount in radians the aim assist will turn towards.
- Default setting: 1.57
- aim_stick_assist_max_input_help
- Description: The amount, from 0-1, that the aim assist will actually ADD magnitude towards. Helps you keep target while strafing. (currently unused in Early Access builds)
- Default setting: 0.2
- aim_stick_assist_max_size
- Description: The size, as a coefficient, of the aim assist 'white' zone.
- Default setting: 3
- aim_stick_assist_max_slowdown_scale
- Description: The maximum amount the sensitivity scales down when passing over an enemy.
- Default setting: 0.4
- aim_stick_assist_min_delta
- Description: The MIN amount in radians the aim assist will turn towards
- Default setting: 0
- aim_stick_assist_min_size
- Description: The minimum size, as a percentage of the GUI, of the aim assist 'red' zone.
- Default setting: 1
- aim_stick_assist_min_slowdown_scale
- Description: The maximum amount the sensitivity scales down when passing over an enemy.
- Default setting: 1
- aim_stick_dual_zone_slope
- Description: The slope value for stick dual zone behavior.
- Default setting: 0.4
- aim_stick_dual_zone_threshold
- Description: The threshold for stick dual zone behavior.
- Default setting: 0.9
- aim_stick_exponent
- Description: The exponent for stick input used for aiming.
- Default setting: 1
- aim_stick_global_scale
- Description: The global sensitivity scale for stick aiming.
- Default setting: 1
- aim_stick_smoothing
- Description: The smoothing value for stick aiming.
- Default setting: 0.05
- anisotropic_filtering = Disable
- Description: The anisotropic filtering mode. Can be Disable, Enable or ForceEnable.
- Default setting: Disable
- audio_focused_only
- Description: Whether or not audio should mute when focus is lost.
- Default setting: 0
- auto_simulate_physics
- Description: Enable/disables Physics autosimulate.
- Default setting: 1
- ban_steam
- Description: Bans the user with the specified steam id from the server.
- body_generate_portraits
- Description: Generates portraits for all bodies that are currently using the default.
- body_list
- Description: Prints a list of all character bodies in the game.
- chat_max_messages
- Description: Maximum number of chat messages to store.
- Default setting: 30
- cheats
- Description: Enable cheats. Achievements, unlock progression, and stat tracking will be disabled until the application is restarted.
- Default setting: 0
- clear
- Description: Clears the console output.
- client_set_players
- Description: Adds network players for all local players. Debug only.
- connect
- Description: Connect to a server.
- connect_steamworks_p2p
- Description: Connect to a server using Steamworks P2P. Argument is the 64-bit Steam ID of the server to connect to.
- console_enabled
- Description: Enables/Disables the console.
- Default setting: 1
- corpses_disposal
- Description: The corpse disposal mode. Choices are Hard and OutOfSight.
- Default setting: OutOfSight
- corpses_max
- Description: The maximum number of corpses allowed.
- Default setting: 25
- create_corrupted_profiles
- Description: Creates corrupted user profiles.
- cvarlist
- Description: Print all available convars and concommands.
- debug_aim_assist_visual_coefficient = 2
- Description: Magic for debug visuals. Don't touch.
- director_combat_disable
- Description: Disables all combat directors.
- disconnect
- Default setting: 0
- Description: Disconnect from a server or shut down the current server.
- dump_lobbies
- Description: n/a
- dump_network_ids
- Description: Lists the network ids of all currently networked game objects.
- dump_projectile_map
- Description: Dumps the map between indices and projectile prefabs.
- ea_message_skip
- Description: Whether or not to skip the early access splash screen.
- Default setting: 0
- echo
- Description: Echoes the given text to the console.
- enable_damage_numbers
- Description: Whether or not damage and healing numbers spawn.
- Default setting: 1
- exec
- Description: Executes a named config from the Config/ folder.
- export_controller_maps
- Description: Prints all Rewired ControllerMaps of the first player as xml.
- export_default_controller_maps
- Description: Prints all default Rewired ControllerMaps.
- find
- Description: Find all concommands and convars with the specified substring.
- fps_max
- Description: Maximum FPS. -1 is unlimited.
- Default setting: -1
- gamemode
- Description: Sets the specified game mode as the one to use in the next run.
- Default setting = ClassicRun
- gamma
- Description: Gamma boost, from -inf to inf.
- Default setting: 0
- help
- Description: Show help text for the named convar or concommand.
- host
- Description: Host a server. First argument is whether or not to listen for incoming connections.
- hud_enable
- Description: Enable/disable the HUD.
- Default setting: 1
- hud_scale
- Description: Scales the size of HUD elements in-game. Defaults to 100.
- Default setting: 100
- kick_steam
- Description: Kicks the user with the specified steam id from the server.
- language
- Description: Which language to use.
- language_generate_tokens
- Description: Generates default token definitions to be inserted into a JSON language file.
- language_reload
- Description: Reloads the current language.
- master_texture_limit
- Description: Reduction in texture quality. 0 is highest quality textures, 1 is half, 2 is quarter, etc.
- Default setting: 0
- max_messages
- Description: Maximum number of messages that can be held in the console log.
- Default setting: 25
- net_loglevel
- Description: Network log verbosity.
- Default setting: 2
- net_p2p_debug_transport
- Description: Allows p2p transport information to print to the console.
- Default setting: 0
- net_p2p_log_messages
- Description: Enables logging of network messages.
- Default setting: 0
- pause
- Description: Toggles game pause state.
- ping
- Description: Prints the current round trip time from this client to the server and back.
- pp_ao
- Description: SSAO postprocessing. 0 = disabled 1 = enabled
- Default setting: 0
- pp_bloom
- Description: Bloom postprocessing. 0 = disabled 1 = enabled
- Default setting: 1
- pp_motionblur
- Description: Motion blur. 0 = disabled 1 = enabled
- Default setting: 0
- pp_sobel_outline
- Description: Whether or not to use the sobel rim light effect.
- Default setting: 1
- pregame_start_run
- Description: Begins a run out of pregame.
- print_local_users
- Description: Prints a list of all local users.
- print_stats
- Description: Prints all current stats of the sender.
- quit
- Description: Closes the game.
- r_foliagewind
- Description: Whether or not foliage has wind.
- Default setting: 1
- r_lod_bias
- Description: LOD bias.
- Default setting: 2
- r_lod_max
- Description: The maximum allowed LOD level.
- Default setting: 0
- r_shadows
- Description: Shadow quality. Can be All HardOnly or Disable
- Default setting: All
- r_softparticles
- Description: Whether or not soft particles are enabled.
- Default setting: 1
- remove_all_local_users
- Description: Removes all local users.
- resolution
- Description: The resolution of the game window. Format example: 1920x1080x60
- resolution_list
- Description: Prints a list of all possible resolutions for the current display.
- resolution_scale
- Description: Resolution scale. Currently nonfunctional.
- Default setting: 1
- rule_show_items
- Description: Whether or not to allow voting on items in the pregame rules.
- Default setting: 0
- rules_dump
- Description: Dump information about the rules system.
- run_end
- Description: Ends the current run.
- run_print_seed
- Description: Prints the seed of the current run.
- run_print_unlockables
- Description: Prints all unlockables available in this run.
- run_scene_override
- Description: Overrides the first scene to enter in a run.
- say
- Description: Sends a chat message.
- scene_list
- Description: Prints a list of all available scene names.
- set_scene
- Description: Changes to the named scene.
- set_vstr
- Description: Sets the specified vstr to the specified value.
- shadow_cascades
- Description: The number of cascades to use for directional light shadows. low=0 high=4
- Default setting: 2
- shadow_distance
- Description: The distance in meters to draw shadows.
- shadow_resolution
- Description: Default shadow resolution. Can be Low, Medium, High or VeryHigh.
- stage1_pod
- Description: Whether or not to use the pod when spawning on the first stage.
- Default setting: 1
- steam_get_p2p_session_state
- steam_id
- Description: Displays your steam id.
- steam_lobby_assign_owner
- steam_lobby_copy_to_clipboard
- Description: Copies the currently active lobby to the clipboard if applicable.
- steam_lobby_create
- steam_lobby_create_if_none
- steam_lobby_find
- steam_lobby_id
- Description: Displays the steam id of the current lobby.
- steam_lobby_invite
- Description: Invites the player with the specified steam id to the current lobby.
- steam_lobby_join
- steam_lobby_leave
- steam_lobby_open_invite_overlay
- Description: Opens the steam overlay to the friend invite dialog.
- steam_lobby_print_data
- Description: Prints all data about the current steam lobby.
- steam_lobby_print_list
- Description: Displays a list of lobbies from the last search.
- steam_lobby_print_members
- Description: Displays the members current lobby.
- steam_lobby_update_player_count
- Description: Forces a refresh of the steam lobby player count.
- steam_quickplay_start
- steam_quickplay_stop
- steam_remote_storage_list_files
- Description: Lists the files currently being managed by Steamworks remote storage.
- steam_server_print_info
- sv_listen
- Description: Whether or not the server will accept connections from other players.
- Default setting: 1
- sv_maxplayers
- Description: Maximum number of players allowed.
- Default setting: 4
- sync_physics
- Description: Enable/disables Physics 'autosyncing' between moves.
- Default setting: 0
- test_splitscreen
- Description: Logs in the specified number of guest users, or two by default.
- timer_resolution
- Description: The Windows timer resolution.
- Default setting: 9973
- timescale
- Description: The timescale of the game.
- Default setting: 1
- timestep
- Description: The timestep of the game.
- Default setting: 0.01666667
- transition_command
- Description: Fade out and execute a command at the end of the fadeout.
- user_profile_copy
- Description: Copies the profile named by the first argument to a new profile named by the second argument. This does not save the profile.
- user_profile_delete
- Description: Unloads the named user profile and deletes it from the disk if it exists.
- user_profile_main
- Description: The current user profile.
- user_profile_save
- Description: Saves the named profile to disk, if it exists.
- vfxbudget_low_priority_cost_threshold
- Default setting: 50
- vfxbudget_medium_priority_cost_threshold
- Default setting: 200
- vfxbudget_particle_cost_bias
- Default setting: 0
- viewables_list
- Description: Displays the full names of all viewables.
- volume_master
- Description: The master volume of the game audio, from 0 to 100.
- Default setting: 100
- volume_msx
- Description: The music volume, from 0 to 100.
- Default setting: 100
- volume_sfx
- Description: The volume of sound effects, from 0 to 100.
- Default setting: 100
- vsync_count
- Description: Vsync count.
- Default setting: 0
- wait_ms
- Description: How many milliseconds to sleep between each frame. -1 for no sleeping between frames.
- Default setting: -1
- window_mode
- Description: The window mode. Choices are Fullscreen and Window.
- Default setting: Fullscreen
- wwise_log_enabled
- Description: Wwise logging. 0 = disabled 1 = enabled
- Default setting: 1
It's quite easy to access the developer console in Risk of Rain 2, and the game has a large number of different console commands for players to adjust, including the cheats option. To learn more about the latest release from the team at Hopoo Games, be sure to head over to Shacknews' Risk of Rain 2 home page.
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Kevin Tucker posted a new article, Console commands and how to enable cheats in Risk of Rain 2