Valve announces Artifact Preview Tournament
Check the game out ahead of its official beta during the tournament.
Valve's upcoming card game Artifact is heading to beta soon. In the meantime, there's something special planned for players to check out ahead of time.
Valve will be holding an Artifact Preview Tournament on November 10 and November 11, which will include 128 players duking it out for a $10,000 prize pool. The tournament will be hosted by Beyond The Summit and streamed via StreamTV with a 7-round Swiss bracket held on Saturday. Then, a top 8 single-elimination bracket tournament will take place on Sunday, with all festivities beginning at 9 AM PT.
The tournament will be held via an in-client system that everyone can use when the game launches later this month on November 28. If you're still in the dark about Artifact, it's a DOTA 2-based card game that will ship with over 280 cards and 44 heroes, with additional expansions, events, and gameplay features releasing as it evolves. It's a "living card game" rather than a traditional "trading card game" where cards will be added over the length of the game's time on Steam. You can find more about it at the official website, if you're so inclined.
You can try it out yourself when it launches on PC later this month – are you looking forward to it?
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Brittany Vincent posted a new article, Valve announces Artifact Preview Tournament
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kinda wondered that. if people offer in-client (or at least in-launcher) spectating, they control all the aspects of the game.
Isn't DOTA2 in steamTV? which is why there's effectively zero presence of it on twitch? are most MOBAs enabling in-client? now, for BLOPS and PUBG and fortnite, twitch is doing great. but I do think as time rolls on, people will want to cut streamers completely off, and host the content within their client and their own "wrapper" around their games, so to speak.
what I mean by this is let's speculate if Ninja becomes a formal employee of Epic Games, and streams fortnite ONLY, within the game client ONLY.
Treyarch hosts the next Doritos Bowl for BLOPS in the client ONLY, and pays Shroud to stream accordingly.
now both of those dudes have made *megabucks* from twitch, but I can see in-client streaming and spectating becoming more of a thing, as entities seek to cut out the middlemen and really hone what their audiences see.-
I don't want to say never but it is a big hurdle monetization needs to be as good or better than Twitch if a game is platform specific, as well has having most of the features of something like XSplit or OBS. Also there is the issue of audience, if a guy spends hundreds of hours building up an audience on platform A, then they basically need to start over from scratch on platform B if they change games. One of the reasons Youtube streaming, and Mixer are having trouble gaining market beyond the casual streamer. Since if you want to be able to receive ad revenue, subscriptions, and bits donations you need to sign an exclusivity agreement with Twitch that you aren't allowed to stream on other platforms. So the big streamers who are making money on Twitch would need to stop making an income, and hope their audience would follow them to youtube or whatever.
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