OG wins Dota 2 The International 2018 in decisive Game 5
An amazing effort to do it for Shacknews at TI8.
OG have defeated PSG.LGD after being down 2-1 going into Game 4 of the Grand Final of The International 2018 Main Event. Dota 2 fans were given a great treat with this amazing TI8 final. The team will take home over $11 million of prize money and PSG.LGD will walk away with over $4 million. Dota 2 is still one of the most electrifying esports in the world, and tonight's Grand Finals of TI8 did not dissappoint.
PSG.LGD held there own in this epic electronic sports battle.
PSG.LGD held on for a crucial game three victory.
A crucial team wipe set the stage for OG's epic comeback.
Here is a breakdown of the prize money for the top 18 teams.
Against all odds, we stood united, fought until the very end and became your #TI8 Champions!
— OG (@OGesports) August 26, 2018
The Dream is now real. @OG_BDN0tail @7ckngMadDOTA @iamJERAX @TopsonDota @anadota99 #DreamOG pic.twitter.com/cDc6CGvKyW
Congratulations to OG on winning TI8. They showed everyone how to do it for Shacknews.
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Asif Khan posted a new article, OG wins Dota 2 The International 2018 in decisive Game 5
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I don't think it's a big deal this year just saying next year when the games are played in China you might want to give it a buffer. The games will be played at like 4 am in the morning and people will want to wake up and watch vods.
I don't care either way just a suggestion. Post whatever you want on the site but maybe delay it in the chatty? Or do whatever and just have a public policy so people can avoid it. All good either way
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No way, there's no way that lineup wins past 20 min without an absolute cockup by OG.
Past 20 it's all TB, and OG had numerous ways to isolate or delay him while they cleaned up.
LGD were almost there, then one bad fight and it was like quicksand. The more they struggled the stronger OG got, and nothing was going to reverse it.
It was all because they went shaker first. I can't fault them for it, I mean 7-0. It was dominating for them. But OG was 100% ready for it. The furion, the rubick, the ember. All three perfect for dealing with ES and the early roaming fissure plays.
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You guys have seen too many TB stomps. Look at the team makeups. Clear lane push and team fight vs solo pickoffs.
That will not win late game
Alright, TB and his team wipe OG. OG buys back. TB and his team have no abilities left to fight. Rinse repeat. This goes on and on until the lanes overwhelm LGD. You have a Kunkka using tidebringer every 6 seconds or so on one side, and furion, empower and sleight of fist on the other.
How does LGD win without OG messing up?
They group up, they die. They split up, they can't kill. I just don't see how they win in this meta where the fights drag on and on.-
TB had plenty of late game showings all tournament, not just stomps. The low cool down on sunder makes him completely viable late game. He had a very high win rate period, and games that went over 40. What you just described is much different than saying they had to win by 20. That makes it sound like it's an all in strat. OG had better lane push, and could eventually get map control as you describe. But really you are way over stating how much early game lgd's line up was.
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It sounds like we're saying more or less the same thing now. I was watching the game on voice chat with my old DotA team and some were calling it early but I just said wait for rubrick to get fissure or boat.
Lgd has the habit of playing too confident lunch when they are up. It's not cocky, they just are trying to leverage a lead when they should slow the game down and og refused to let them. I don't know that I saw a lot of teams that would have had the foresight to keep forcing themselves into team fights they know they would lose because it kept lgd from taking objectives and farming. They really set up that fight around the rosh pit 2 team fights ago.
Notail had some quote I'm trying to find about when the game goes crazy you just embrace it and go crazier. It works.-
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Yeah, I definitely agree. A big part of that was that the cooldowns on LGD were so massive, they had no way to stop OG.
They were getting kill after kill but that was it. I think OG STILL had 3 towers and the creeps we're all on radiant side when LGD was at 20-25 kills vs OG's 4 or 5.
You could just feel it was coming. A massive midgame push that came way earlier thanks to the poor team fights and trades.
The rubick steals we're a big part of the counter for shaker and Kunkka. How many boats did he steal ? 3 or 4 at least.
In the end, I won't deny it was an amazing game, but I think other than the really poor early game, this is how OG expected the game to go.
Lose the lane-ing phase, but keep the creeps pushed so you force the reactions of LGD, and when that midgame comes....boom, like an explosion of damage and control.
I felt like game 4 was like OG hanging on a cliff with their fingertips. It was exciting, they could have lost at many different times. But they held on...and on.....and on....and that's why it was the highlight game.
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I obviously don't know the contract structure of OG. But eSports teams whether they have a single squad for one game, or multiple spanning many games are businesses. At the level OG is at, and I would guess most of the teams in the International the players are being paid a salary by the team, they don't live on prize money alone. And the teams need a logistical support staff to handle things like housing, travel, sponsorship, marketing, merchandise, etc. And while most/all of the teams revenue comes from sponsorships it is not uncommon for the team to take a percentage of any player winnings.
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