Lego DC Super-Villains Head of Design Talks Character Customization
Get some insight into the latest installment in Lego's DC franchise!
At San Diego Comic Con we spoke with Arthur Parsons, the head of design of the Lego Batman games about his newest project, Lego DC Super-Villains. During the interview he tells the story of how he and a colleague decided to go with a villain-centric game, rather than doing Lego Batman 4. He also dives deep into the character creation system and how your villain will interact with the other baddies Lego DC Super-Villains has to offer.
Lego DC Super-Villains also features more of an open world than previous games, featuring the most iconic locations and cities in the DC universe. Learn more about the open world, along with brand new abilities and mechanics in the interview above!
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Donovan Erskine posted a new article, Head of Design Talks Character Customization in Lego DC Super-Villains