Metal Gear Solid 5: Phantom Pain Update Introduces Quiet as a Playable Character
The latest July 2018 update to Metal Gear Solid 5: The Phantom Pain allows players to assume the role of Quiet, plus adds new online development items and Event FOB difficulty levels.
Gamers still getting mileage out of Hideo Kojima release Metal Gear Solid 5: The Phantom Pain have good news on the horizon, as a new update to the game has introduced a few special tweaks including the ability to play as the silent, scantily clad sniper known as Quiet, in all of the game's various FOB missions.
Metal Gear Solid 5: Phantom Pain July 2018 Update Version 1.17 Details
The game's July 2018 update version 1.17, which is the first update made to the game in nearly a year, will for the first time allow fans to play as a character other than Snake or any custom soldiers or hired crew members. Quiet is essentially an all-new hero, and that title comes with it several unique abilities — Quiet is able to move more quickly than other character, jump higher and over longer distances, plus dash to rapidly close distance between enemies. She's also able to remain still to temporarily increase her stealth, and her steady hands should make for easier sniping. However, her uniform and head options cannot be changed — she needs all of her skin exposed for a reason, after all.
There's more to the latest Metal Gear Solid 5 update, too — according to a post made over on the Konami website, the latest update also includes all-new development items including the Renov-Ickx bis and Renov-Ickx bis TP sniper rifle, high-powered weapons with dramatic penetration power, as well as the AeE deployable Dark Matter Generators and the Energy Wall protective shield. Like with playable Quiet, these weapons can only be used in FOB missions.
Finally, the latest Phantom Pain update introduces new difficulty levels to Event FOB missions. Players will find that Event FOB missions labeled as [Hard] will drop more event points upon completion and will also disallow players from invading as retaliation, meaning there will be essentially no penalty for stealing materials or staff members.
It's been a long time since Metal Gear Solid 5: The Phantom Pain received a proper update, but hopefully being able to play as Quiet in the new Event FOB missions will help keep things fresh. Considering the time that passed between this update and the previous one, which landed in August of 2017, it may be another year or so before Phantom Pain is updated again.
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Kevin Tucker posted a new article, Metal Gear Solid 5: Phantom Pain Update Introduces Quiet as a Playable Character
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No - MGS gives you more tools to take on bases and take out enemies than any other game I can think of. And it's absurdly diverse - everything from a cardboard box to attaching balloons to tanks with guys in them and flying them away to a literal Rocket Fist you can remote control to knock people out.
...and a ton of more traditional weapons, too, of course.
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