Semblance's Platform Deformation Gameplay Mechanic 'Started From a Glitch and a Bug'
Ben Myres explained the genesis of the game's core gameplay mechanic in an interview with Shacknews at PAX East 2018.
Semblance is a platformer in the truest sense of the word. The developers at Nyamakop started working on the game as part of a school project and are now close to releasing the game a few years later. Ben Myres sat down with Shacknews at PAX East 2018 to talk about Semblance. One interesting tidbit from the interview is about the game's core deformation gameplay mechanic. "The game actually started from a glitch and a bug. We were making a game just about the character changing shape," said Myres.
Semblance's gameplay is truly unique for a platformer in an increasingly competitive landscape of 2D side-scrolling games. The game is slated for a 2018 release and we look forward to getting to play the full version.
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Asif Khan posted a new article, Semblance's Platform Deformation Gameplay Mechanic 'Started From a Glitch and a Bug'