A few years ago, we changed the Shacknews slogan from "It gets you chicks" to "Do it for Shacknews." This puzzled and angered some Shackers and left other folks wondering what it means to do it for Shacknews. Sometimes a person or company won't even know it but they are actually doing it for Shacknews. This might be the case for the inaugural winner of the Do it for Shacknews Award, Panic Button. The work-for-hire game studio's Nintendo Switch ports of Doom and Rocket League are a perfect example of what it means to do it for Shacknews.
Smaller game studios like Panic Button are frequently forgotten during awards season. They do the dirty work in game development. We are delighted to honor their hard work with the first ever Do it for Shacknews Award.
We create high-quality content, making original properties and offering co-development, ports, work-for-hire, and specialized skills such as high-end, low-level optimization and rendering.
Founded in 2007 by industry veterans, Panic Button is a video game studio doing a bunch of unique work (console, future hardware, VR, PC, and mobile). At our core, we're a reputation-based studio that takes on challenging work, and we deliver on our commitments.
-Panic Button's official website
This year, Panic Button was able to port two games to Nintendo Switch that are near and dear to Shacknews. Doom was our Shacknews Game of the Year 2016 and Rocket League has been home to countless Shacknews Chatty Tournaments of Doom over the last few years. The achievement of bringing both games to Nintendo Switch in the same year is definitely a feat worth celebrating. It is the embodiment of what it means to do it for Shacknews. We salute you, Panic Button. You certainly have shown everyone how to do it for Shacknews!
Be sure to keep up with the rest of The Shacknews Awards as we celebrate the Year of the Games: 2017.
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Asif Khan posted a new article, Do it for Shacknews Award 2017: Panic Button
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They seem pretty excited about the win!
https://twitter.com/panicbuttongame/status/946788878001741825 -
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Nah, man it was cool. There's no shame in being honored with a visit to the White House. And it sounds like you really deserved to be honored for your work.
People on the Shack (and so many other places) are all sour grapes around situations like yours. That's the age we live in. Sorry you had to deal with some of that on a day you should be proud about.
Fuck Trump, but hail johnhead!
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that's not really clear in the writeup :(
I mean, honoring them with the award and pointing out that they did some incredible stuff is clear, but it's all super muddled in there. There's no real explanation on the thought process behind the slogan and how anything relates to it, just that they're a perfect example of it. Maybe clarifying that it's an award reserved for the studio that best embodies the dogged determination of Shacknews and its community, both through their efforts (porting two wildly different titles to basically a tablet....) and results (....wildly successfully). How that relates to the spirit of the Shack (a small site that's evolved and reinvented itself with the support of a die hard community from a dying husk of its former self into becoming one of the freshest game sites out there right now) should probably be established as well.
Not hating or anything, I just think articulating a little structure to the award to the reader helps underscore the importance of it. Being too nebulous kind of robs it of meaning. -
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