Team Fortress 2 Scares Up the Classics with Scream Fortress 9
On the heels of the game's Jungle Inferno update, Valve is taking things a little easy with this year's Team Fortress 2 Scream Fortress.
It would have been understandable if Valve had skipped out on Team Fortress 2's annual Scream Fortress update. After all, the publisher did drop one of the game's biggest updates in years less than one week ago. But Scream Fortress IX isn't just coming, it's already here.
A new Team Fortress 2 update post details everything coming in Scream Fortress IX. This time around, it's simply the classic Scream Fortress maps all playable. But as players go around and make mischief with Merasmus, they may also notice that they've been granted special Halloween contracts for free. These contracts are being added to the player's ConTracker, with special rewards available upon the completion of any contract.
Scream Fortress IX is set to run through November 8, so if some other game has your attention this weekend, that's fine. Merasmus will be waiting.
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Ozzie Mejia posted a new article, Team Fortress 2 Scares Up the Classics with Scream Fortress 9
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has anyone played pyro in the new patch?? They are so OP right now its borderline hax
cant get around quick enough?? jet pack
about to die...taunt to get a free uber for 5sec
need critz...taunt to get free crits
need a ranged nuke that does 150 damage and fires faster then a rocket...no problem
medics healing up your tagets...no problem...25% reduced healing when target is on fire
need more damage??? 300% more damage to burning targets.
people shooting at you while your using flame ?? no problem lets make the flame a bright white so no one can see shit.
every pub game is now 90% pyros..oh and all that damage stacks from each pyro....I play heavy so i feel sorry for people with less hp....a fully over healed heavy (with medic on him/her) dies before minigun can spin up...A single shot from flame thrower does 150 damage and im talking even if you just get clipped by it (+after burn)
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